TPG Season 28

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Topic review
   

Expand view Topic review: TPG Season 28

Re: TPG Season 28

by Miller` » Tue May 08, 2012 6:26 pm

Thebest wrote:Image


Image

Re: TPG Season 28

by Sears » Tue May 08, 2012 12:54 pm

Schmiggs wrote:Everyone needs to take an rcon status screenshot? For those without rcon is that just a status screenshot?
Image

Re: TPG Season 28

by defiance » Tue May 08, 2012 10:27 am

Schmiggs wrote:Everyone needs to take an rcon status screenshot? For those without rcon is that just a status screenshot?
1. An Rcon Staus Screenshot is REQUIRED EVERY MATCH! Team captain and/or server operators MUST take one each round with ALL the players in the server.

Re: TPG Season 28

by acetamino » Tue May 08, 2012 7:34 am

stealthlol wrote:
seaNsk wrote:It's a bit big, but it calls for better teamwork and group pushes as opposed to a single person fragging and capping out.
Obviously you've never seen Joel Edmunds play merderet.

Re: TPG Season 28

by stealthlol » Tue May 08, 2012 6:18 am

seaNsk wrote:It's a bit big, but it calls for better teamwork and group pushes as opposed to a single person fragging and capping out.
Obviously you've never seen Joel Edmunds play merderet.

Re: TPG Season 28

by seaNsk » Tue May 08, 2012 5:54 am

Rotation looks good. I think id have rather played Solitude than Avalanche in preseason since it wasn't going to be in the rotation, but its a bit late for anything to change at this point. Merderet isn't a bad map. I think it plays well for league play. It's a bit big, but it calls for better teamwork and group pushes as opposed to a single person fragging and capping out.

Re: TPG Season 28

by Schmiggs » Tue May 08, 2012 5:31 am

Everyone needs to take an rcon status screenshot? For those without rcon is that just a status screenshot?

Re: TPG Season 28

by D-bo » Tue May 08, 2012 4:16 am

Image

Re: TPG Season 28

by subjecT » Tue May 08, 2012 3:33 am

Rotation is not bad. I think solitude, Sherman, or saints are better than merderet for league play though. Although it may be nice to try ones not usually played I suppose, mix things up a bit and keep the dod relationship fresh.

Re: TPG Season 28

by milo » Mon May 07, 2012 11:57 pm

biggie wrote:Really? Merderet and no solitude? smh shake my dreads

Re: TPG Season 28

by biggie » Mon May 07, 2012 11:50 pm

Really? Merderet and no solitude? smh

Re: TPG Season 28

by CharlieGiteau » Mon May 07, 2012 7:17 pm

Haha, there's one of my fat fingers!

Re: TPG Season 28

by JeeJee » Mon May 07, 2012 6:26 pm

[youtube]DksSPZTZES0[/youtube]

Re: TPG Season 28

by fghtffyrdmns » Mon May 07, 2012 6:22 pm

"what fuckin losers" wonder who that's about

Re: TPG Season 28

by tuggeR* » Mon May 07, 2012 6:13 pm

somebody play wow...

Re: TPG Season 28

by Theworst » Mon May 07, 2012 6:07 pm

Image

upset
upset
upset

Re: TPG Season 28

by mexicant » Mon May 07, 2012 6:06 pm

Thebest wrote:Upset virgins.

Image

Re: TPG Season 28

by Theworst » Mon May 07, 2012 6:04 pm

Upset virgins.

Re: TPG Season 28

by Airnick15 » Mon May 07, 2012 5:43 pm

defiance wrote:Players may not go below the minimum approved values. Failure to do so will result in that player suspended for a minimum of one game. If the round the player used illegal rates in, is within 1 cap(40 points) then that round will be replayed.

TPG admins will review each case separately and determine what, if any, remedy is required for each situation.

Players rates must be between the following values during match play:

rate - 20000 to maximum value
cl_cmdrate - 60 to maximum value
cl_updaterate - 60 to maximum value

ex_interp - 0.00 to 0.03

developer 0
Thank you Peter, great scene between yourself, Tywin, and Arya last night.

Re: TPG Season 28

by defiance » Mon May 07, 2012 5:35 pm

Players may not go below the minimum approved values. Failure to do so will result in that player suspended for a minimum of one game. If the round the player used illegal rates in, is within 1 cap(40 points) then that round will be replayed.

TPG admins will review each case separately and determine what, if any, remedy is required for each situation.

Players rates must be between the following values during match play:

rate - 20000 to maximum value
cl_cmdrate - 60 to maximum value
cl_updaterate - 60 to maximum value

ex_interp - 0.00 to 0.03

developer 0

Re: TPG Season 28

by Airnick15 » Mon May 07, 2012 5:25 pm

Cliffs on rates?

Re: TPG Season 28

by cassinoroyale » Mon May 07, 2012 4:54 pm

Bring it.

Re: TPG Season 28

by joeledmunds » Mon May 07, 2012 4:30 pm

Not a bad rotation.

TPG Season 28

by Narc » Mon May 07, 2012 4:18 pm

The start of regular season for TPG will be this Sunday May 13th, 2012. Below is all the maps and configs for this season. Please download and install. Teams with servers are required to have all the files installed onto their server PRIOR to match night. Here are the files:

Maps: http://files.tpgleague.org/dod6v6/maps/ ... apPack.rar

Configs: http://files.tpgleague.org/dod6v6/confi ... onfigs.rar

Map Rotation:

Week 1 dod_anzio
Week 2 dod_chemille
Week 3 dod_harrington
Week 4 dod_merderet
Week 5 dod_emmanuel
Week 6 dod_railroad2_b2
Week 7 dod_donner
Week 8 dod_lennon_b2

Here is some important information to remember:

1. An Rcon Staus Screenshot is REQUIRED EVERY MATCH! Team captain and/or server operators MUST take one each round with ALL the players in the server.

2. Matches MUST be scheduled via TPG Match Comm. Teams that do not use this system to schedule matches will receive a FF loss if a match is not played. Teams must accept or propose matches. You can decline a proposal but you must follow with another proposal to get the match played in a reasonable time frame. If no proposal can be reached, DEFAULT time is final.

3. FF's. For a team to recieve a ff win, they must first have accepted or proposed a match time via TPG Match Comm. If both teams have agreed on a match time both teams must join the server at accepted time. If the other team does not have enough players after 20 minutes, the team with enough players must take a screenshot of scoreboard showing their entire team in the server. This is to help you prove that you did show up and they didn't. At that time the team may leave and report a FF win. The other team does NOT have to allow you to use a RINGER. A screenshot of them agreeing is the best way to prove they allowed the ringer.

4. Log in. Players should log into their tpg accounts and verify they have the correct or updated email on their account. This will ensure that if TPG sends you an email it will go to the correct email. They should also check their steam id to make sure it is correct.

5. Check your rates. Before every match players should check their rates to make sure they are set correctly. The values can be found in the TPG rules.

6. Make sure you have the maps installed and tested prior to match time. The other team does NOT have to wait for you to find and install the map or files.

7. Give the other team server info prior to match time. Include this in the TPG Match Comm. Do not assume they have your server ip and password.

8. Any player found crashing and/or spamming vents, servers or sending packets to player will be removed from the league permenantly.

9. MM1. This is in the rules, read it. "They started it" will not be accepted as an excuse to violate this rule. Ignore them and submit a ticket with your demo after the match.

10. READ THE RULES. There has been a few changes. The rate rule being one of them. Read it.
This is season 28 for TPG, there should be no excuses or problems at this point with match scheduling and rule violations. Lets keep the ff's to a minimum and keep the teams together. I wish all the teams in TPG good luck and remember to have fun

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