by Sears » Mon Sep 03, 2012 1:54 pm
2004-2005 was actually the competitive peak of DoD. We peaked at about 2800 active competitive players between Open, IM, Main, and Invite in 2005, and then sharply declined heading into 2006, with only about 1500 active players in Season 13, below 1,000 in Season 14, and then finally were at about 500 when we started Season 15, which we cancelled half way through.
Obviously 500 people is plenty to sustain a community, as we've had less than that all these remaining years. It's just incredibly difficult to sustain league play during a decline like that because there were just so many dead/dying teams.
2004-2005 was actually the competitive peak of DoD. We peaked at about 2800 active competitive players between Open, IM, Main, and Invite in 2005, and then sharply declined heading into 2006, with only about 1500 active players in Season 13, below 1,000 in Season 14, and then finally were at about 500 when we started Season 15, which we cancelled half way through.
Obviously 500 people is plenty to sustain a community, as we've had less than that all these remaining years. It's just incredibly difficult to sustain league play during a decline like that because there were just so many dead/dying teams.