Setting up public server

Post a reply

Confirmation code
Enter the code exactly as it appears. All letters are case insensitive.
Smilies
:D :) ;) :( :o :shock: :? 8-) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :!: :?: :idea: :arrow: :| :mrgreen: :geek: :ugeek:

BBCode is ON
[img] is ON
[url] is ON
Smilies are ON

Topic review
   

Expand view Topic review: Setting up public server

Re: Setting up public server

by SKiNnTo » Mon Sep 24, 2012 2:46 pm

Google must be lacking information these days~

Re: Setting up public server

by avenger » Mon Sep 24, 2012 8:14 am

Tin Bad wrote:I'm pretty sure hl1 doesn't register the "+sys_ticrate and +fps_max" in the start up command line, only hl2 games do. For hl1 games (cs 1.6 and dod) you just put that in your server.cfg file.

Try the following:
sys_ticrate 1000

look at this guy acting like he knows things. <3

Re: Setting up public server

by Tin Bad » Mon Sep 24, 2012 8:12 am

I'm pretty sure hl1 doesn't register the "+sys_ticrate and +fps_max" in the start up command line, only hl2 games do. For hl1 games (cs 1.6 and dod) you just put that in your server.cfg file.

Try the following:
sys_ticrate 1000

Re: Setting up public server

by seanality » Fri Sep 21, 2012 2:43 pm

your own fps_max should be 70 or less from what I understand.

Server stuff.... no fucking clue.

maybe tweak some TPG configs and see what goes on there.

Setting up public server

by calli » Fri Sep 21, 2012 1:57 pm

Ok I'm pretty much a noob when it comes to this. But I need to know some basic things..

My question is.. when you shoot with garand or pistol and the server doesnt reg like 1 or 2 bullets from your clip, feels as if it just skips one bullet. Is that cause the server doesn't hand out enough fps cause there are too many players to share the total fps on the server? And why does it help to lower your own fps?
How do you fix this?

When a server startup, what should the value of +sys_ticrate and +fps_max be? 1000 each?

Top