There are some major rule differences between what we play with in TPG and what you guys may be used to.
First, all servers used for matches must be running the configs found here:
http://files.tpgleague.org/dod6v6/confi ... onfigs.zip
Our config allows only 2 KARs + stoss(1 sniper, 2 heavies) for axis, and on allies its 2 BARs(sniper, 3 garands.)
Second, everyone must record demos and take screenshots before the match. I'm pretty sure you guys don't normally take screenshots. Everyone goes to the double cap area, and there is a cease fire.
A valid screenshot must include all of the following elements:
Scoreboard must be showing.
Primary weapon must be out (snipers must take two, 1 scoped and 1 unscoped).
Mini-map must be enabled using the console command cl_minimap 2 .
Netgraph must be turned on using the console command net_graph 3 .
At least one friendly and one opposing player model must be in view.
This is done for both halves.
Third, rates:
Players rates must be between the following values during match play:
rate - 20000 to maximum value
cl_cmdrate - 60 to maximum value
cl_updaterate - 60 to maximum value
ex_interp - 0.00 to 0.03
developer 0
Fourth, teams may continue to sign up throughout the season. Just because preseason is starting, does not mean that signups are closed. However, after week 4 you will be ineligible for playoffs. Rosters lock 24 hours before all regular season and post season matches. Eventually rosters will lock for good after week 5 or 6.
Fifth, Please use
http://www.tpgleague.org/euro6v6/ for your TPG needs. This was thrown together pretty quickly, and there was a problem with Europeans who have played in our leagues for a long time. The website would not accept their steamID two times, so we had to move you to a separate part of the website.
Sixth, SPAWN NADING AND CAMPING IS LEGAL.
I.e. you can shoot/nade down the anzio beach.
Seventh, default time is 9PM CE(S)T
anything else? speak now, forever hold your peace, and read the complete list of rules at
http://www.tpgleague.org/dod6/rules/
There are some major rule differences between what we play with in TPG and what you guys may be used to.
First, all servers used for matches must be running the configs found here: http://files.tpgleague.org/dod6v6/configs/tpg_6v6_configs.zip
Our config allows only 2 KARs + stoss(1 sniper, 2 heavies) for axis, and on allies its 2 BARs(sniper, 3 garands.)
Second, everyone must record demos and take screenshots before the match. I'm pretty sure you guys don't normally take screenshots. Everyone goes to the double cap area, and there is a cease fire.
A valid screenshot must include all of the following elements:
Scoreboard must be showing.
Primary weapon must be out (snipers must take two, 1 scoped and 1 unscoped).
Mini-map must be enabled using the console command cl_minimap 2 .
Netgraph must be turned on using the console command net_graph 3 .
At least one friendly and one opposing player model must be in view.
This is done for both halves.
Third, rates:
Players rates must be between the following values during match play:
rate - 20000 to maximum value
cl_cmdrate - 60 to maximum value
cl_updaterate - 60 to maximum value
ex_interp - 0.00 to 0.03
developer 0
Fourth, teams may continue to sign up throughout the season. Just because preseason is starting, does not mean that signups are closed. However, after week 4 you will be ineligible for playoffs. Rosters lock 24 hours before all regular season and post season matches. Eventually rosters will lock for good after week 5 or 6.
Fifth, Please use http://www.tpgleague.org/euro6v6/ for your TPG needs. This was thrown together pretty quickly, and there was a problem with Europeans who have played in our leagues for a long time. The website would not accept their steamID two times, so we had to move you to a separate part of the website.
Sixth, SPAWN NADING AND CAMPING IS LEGAL.
I.e. you can shoot/nade down the anzio beach.
Seventh, default time is 9PM CE(S)T
anything else? speak now, forever hold your peace, and read the complete list of rules at
http://www.tpgleague.org/dod6/rules/