by defiance » Fri Feb 01, 2013 10:04 pm
Hi Europeans!
It has come to my attention that many of you may not be taking screen shots correctly, so I am going to show you exactly what is needed!
A valid screenshot must include all of the following elements:
Scoreboard must be showing.
Primary weapon must be out (snipers must take two, 1 scoped and 1 unscoped).
Mini-map must be enabled using the console command cl_minimap 2 .
Netgraph must be turned on using the console command net_graph 3 .
At least one friendly and one opposing player model must be in view.
To Achieve this you must bind a key to snapshot. Opening up console and typing snapshot does NOT work. For example, I use backspace.
bind "BACKSPACE" "snapshot"
You also need end round screenshots. It is advised to use hud_takesshots 1 so that it automatically takes screen shots for you. If you leave the round early, you need to take them!
In total, here is every screenshot you need:
http://files.tpgleague.org/dod6v6/sssample1.bmp
http://files.tpgleague.org/dod6v6/sssample2.bmp
http://files.tpgleague.org/dod6v6/endroundsample1.bmp
http://files.tpgleague.org/dod6v6/endroundsample2.bmp
Hi Europeans!
It has come to my attention that many of you may not be taking screen shots correctly, so I am going to show you exactly what is needed!
A valid screenshot must include all of the following elements:
Scoreboard must be showing.
Primary weapon must be out (snipers must take two, 1 scoped and 1 unscoped).
Mini-map must be enabled using the console command cl_minimap 2 .
Netgraph must be turned on using the console command net_graph 3 .
At least one friendly and one opposing player model must be in view.
To Achieve this you must bind a key to snapshot. Opening up console and typing snapshot does NOT work. For example, I use backspace.
bind "BACKSPACE" "snapshot"
You also need end round screenshots. It is advised to use hud_takesshots 1 so that it automatically takes screen shots for you. If you leave the round early, you need to take them!
In total, here is every screenshot you need:
http://files.tpgleague.org/dod6v6/sssample1.bmp
http://files.tpgleague.org/dod6v6/sssample2.bmp
http://files.tpgleague.org/dod6v6/endroundsample1.bmp
http://files.tpgleague.org/dod6v6/endroundsample2.bmp