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Re: main/invite
Posted: Fri Nov 25, 2011 5:21 pm
by acetamino
I will play
inviteupper
move me up alone

Re: main/invite
Posted: Fri Nov 25, 2011 7:33 pm
by stealthlol
I'm insulted it took so long.
Though I'd rather play against the people in main as opposed to the majority of whiny people in upper, it should be fun.
Re: main/invite
Posted: Fri Nov 25, 2011 7:46 pm
by Narc
Nothing is final yet guys. I am reading your ideas. I'm just moving teams around until week 1 anything can change.
Re: main/invite
Posted: Fri Nov 25, 2011 8:05 pm
by greetz
thank you for listening !

Re: main/invite
Posted: Sat Nov 26, 2011 4:49 am
by lolinus
Move binary up.
Re: main/invite
Posted: Sat Nov 26, 2011 10:36 am
by dorraj
moosh wrote:acetamino wrote:I will play
inviteupper
move me up alone

Who cut the brakes?
WILDCARD!
BITCHES!
Re: main/invite
Posted: Sat Nov 26, 2011 12:31 pm
by rehpyc
how can one play this game for the past 2-3+ years and not be able to compete at the current invite level, especially if you play the game on a decently regular basis?
Re: main/invite
Posted: Sat Nov 26, 2011 1:51 pm
by Airnick15
rehpyc wrote:how can one play this game for the past 2-3+ years and not be able to compete at the current invite level, especially if you play the game on a decently regular basis?
The same way people who played in beta couldnt play in cal i in 2004
Re: main/invite
Posted: Sat Nov 26, 2011 11:18 pm
by Rob
rehpyc wrote:how can one play this game for the past 2-3+ years and not be able to compete at the current invite level, especially if you play the game on a decently regular basis?
By your rationale every kid that plays high school football should be in the NFL.
Or how do people manage to read and write all their lives without writing a bestselling novel?
Re: main/invite
Posted: Sun Nov 27, 2011 8:55 am
by Miller`
Screw mainvite, let's call it invain.
Re: main/invite
Posted: Sun Nov 27, 2011 10:52 am
by Rob
Miller` wrote:Screw mainvite, let's call it invain.
That's deep bro.
Respek.
Re: main/invite
Posted: Sun Nov 27, 2011 11:13 am
by SKiNnTo
Rob wrote:
By your rationale every kid that plays high school football should be in the NFL.
Or how do people manage to read and write all their lives without writing a bestselling novel?
Thats Epic!
Re: main/invite
Posted: Sun Nov 27, 2011 9:45 pm
by Rmast
Im on the same main team as nugz def we are the team to beat! gl main
Re: main/invite
Posted: Sun Nov 27, 2011 10:27 pm
by Swiss
theyll probably figure it out before the season starts
Re: main/invite
Posted: Sun Nov 27, 2011 11:49 pm
by rehpyc
Rob wrote:rehpyc wrote:how can one play this game for the past 2-3+ years and not be able to compete at the current invite level, especially if you play the game on a decently regular basis?
By your rationale every kid that plays high school football should be in the NFL.
Or how do people manage to read and write all their lives without writing a bestselling novel?
Have all those in the NFL and college level football quit playing, such as what's happened with this game with its current player base in comparison to 2-3 years ago. If your skill level hasn't progressed in something after 2-3 years of practicing on a daily basis, that's a sad story.
Re: main/invite
Posted: Mon Nov 28, 2011 12:23 am
by kicken55
as it stands the league has an odd total of teams so one division will have to have a bye unless one dies or another pops up, based on previous experience i expect to see a few of the earlier
Re: main/invite
Posted: Mon Nov 28, 2011 9:49 am
by defiance
If you click on "team list" on the left hand side of the TPG site, you can see the teams still forming, so yeah there are still some forming. For instance, Ronin is making a team with someone with the biggest STEAM ID ever, so i am assuming one of you is multi-teaming and getting banned eventually.
Re: main/invite
Posted: Mon Nov 28, 2011 10:24 am
by milo
defiance wrote:If you click on "team list" on the left hand side of the TPG site, you can see the teams still forming, so yeah there are still some forming. For instance, Ronin is making a team with someone with the biggest STEAM ID ever, so i am assuming one of you is multi-teaming and getting banned eventually.

Re: main/invite
Posted: Mon Nov 28, 2011 10:27 am
by Rob
defiance wrote:If you click on "team list" on the left hand side of the TPG site, you can see the teams still forming, so yeah there are still some forming. For instance, Ronin is making a team with someone with the biggest STEAM ID ever, so i am assuming one of you is multi-teaming and getting banned eventually.
Man, some great investigative work you've conducted there, Det. Sherlock "Dexter" Caruso: Las Vegas.
There is, unfortunately, a flaw in the reasoning process you employed to reach your astute and completely informed assumption. You would need to look at my multi-teamer's ip and compare it with everyone else's in TPG to determine if he is, in fact, multi-teaming.
Oh, you haven't done that? So that means you don't know jack shit and you're just talking out of your ass?
That's not a rhetorical question, by the way. I'm awaiting your response.
Re: main/invite
Posted: Mon Nov 28, 2011 10:36 am
by defiance
FACT: If you have an 8 digit starting with 2 or higher, you've either been vac'd or hiding your alias. FACT
Re: main/invite
Posted: Mon Nov 28, 2011 10:39 am
by Rob
FACT: You've conveniently abandoned your "multi-teaming" claim and are now talking about VAC bans and aliasing.
Re: main/invite
Posted: Mon Nov 28, 2011 10:39 am
by mogers
defiance wrote:FACT: If you have an 8 digit starting with 2 or higher, you've either been vac'd or hiding your alias. FACT
Or you just bought this game for the very first time ever.
Re: main/invite
Posted: Mon Nov 28, 2011 10:45 am
by Rob
Yeah I'm trying to get my dad into competitive dod. What's the big deal?
Re: main/invite
Posted: Mon Nov 28, 2011 2:15 pm
by taylor
rob, tim wanted me to ask you while he was at work if you would recommend this style foot massager?

Re: main/invite
Posted: Mon Nov 28, 2011 2:50 pm
by Rob
Yes.
Re: main/invite
Posted: Mon Nov 28, 2011 3:56 pm
by stealthlol
I went to look at this supposedly "longest steam id ever." Instead, I saw Rob's steamid and decided it is awesome. So easy to remember.
Re: main/invite
Posted: Mon Nov 28, 2011 4:19 pm
by Rob
I know I love it

Re: main/invite
Posted: Mon Nov 28, 2011 7:10 pm
by external
Why is dgf in main?
Re: main/invite
Posted: Mon Nov 28, 2011 9:36 pm
by acetamino
external wrote:Why is dgf in main?
they dont win a lot of matches in upper probably
Re: main/invite
Posted: Mon Nov 28, 2011 10:06 pm
by Cheech
acetamino wrote:external wrote:Why is dgf in main?
they dont win a lot of matches in upper probably
Indeed Ace. We are having trouble fielding a competitive 6. We won two matches last season in upper 1 because it was against a team that died and the second was because we were able to use a ringer. We would have liked to remain in Invite. As of now, from what I know we only have 4 players that will be playing this coming season. If we manage to pick up a player or two that makes us more competitive we will gladly re-join Invite.
Re: main/invite
Posted: Tue Nov 29, 2011 8:57 am
by toxinatoR
who found a photo of corey getting a foot massage?
Re: main/invite
Posted: Tue Nov 29, 2011 1:47 pm
by Jee
Ppl are getting mad! Its me, i'm multiteaming very team in tpg and will be cheating in every match, against myself.
Re: main/invite
Posted: Fri Dec 02, 2011 11:46 am
by avenger
Cheech wrote:acetamino wrote:external wrote:Why is dgf in main?
they dont win a lot of matches in upper probably
Indeed Ace. We are having trouble fielding a competitive 6. We won two matches last season in upper 1 because it was against a team that died and the second was because we were able to use a ringer. We would have liked to remain in Invite. As of now, from what I know we only have 4 players that will be playing this coming season. If we manage to pick up a player or two that makes us more competitive we will gladly re-join Invite.
if joo need a bench rider i can do it. im even worse than before.
Re: main/invite
Posted: Fri Dec 02, 2011 12:43 pm
by Cheech
I think we're okay now thanks though SeaNenol~

Re: main/invite
Posted: Fri Dec 02, 2011 12:48 pm
by avenger
Cheech wrote:I think we're okay now thanks though SeaNenol~

haters.

Re: main/invite
Posted: Sat Dec 03, 2011 2:44 pm
by mg_
hXc wrote:are the move ups already finalized? i just checked and noticed a team from the main finals wasn't moved to invite, but a newly created aimless team was.. is there a reason why? playing the same 5 teams every season can get old.. just a thought. main looks more fun than invite! playing a variety of teams is always good in my opinion.

So, you can't get to finals so you're looking for competition more your speed, eh?
Re: main/invite
Posted: Sat Dec 03, 2011 4:17 pm
by Rob
Yeah I can't say I agree with TPG putting my newly formed team in invite right away. I'd rather be put in main for at least preseason to see how we are. If we look solid, then go ahead and move us up. But we've literally never even played together before, scrim or otherwise.
It's pretty weak how every time a team wins main they shit their pants at having to play thunder or something so they break up, reform, publicly announce how bad they suck, then stomp main all over again.
When I was with MVPz, we lost lower finals, got moved up to invite, and took our licks. Not sure if we even won 2 games ... Don't remember exact record. Next season we improved to almost breaking even. I just don't know why teams like hh or whatever they call themselves now don't want to improve. Is it really fun to just repeatedly stomp the Stamper twins' teams over and over?
Re: main/invite
Posted: Sat Dec 03, 2011 4:31 pm
by nunz
one division prevents all of this! or atleast splitting the divisions up.
Re: main/invite
Posted: Sat Dec 03, 2011 4:36 pm
by Rob
That doesn't work because the lowest teams in the league will drop out from getting destroyed on a weekly basis. Happened before when the main/lower teams were in one division. Teams like BAW, 475th, KS, etc. can only look forward to a couple weeks out of a season where they'll actually compete for a win. Every other week is a blowout.
Re: main/invite
Posted: Sat Dec 03, 2011 5:37 pm
by stealthlol
Rob wrote:Yeah I can't say I agree with TPG putting my newly formed team in invite right away. I'd rather be put in main for at least preseason to see how we are. If we look solid, then go ahead and move us up. But we've literally never even played together before, scrim or otherwise.
Why not reverse that? Play upper preseason and see how you fair against two upper teams.
Re: main/invite
Posted: Sat Dec 03, 2011 5:50 pm
by Cheech
stealthlol wrote:Rob wrote:Yeah I can't say I agree with TPG putting my newly formed team in invite right away. I'd rather be put in main for at least preseason to see how we are. If we look solid, then go ahead and move us up. But we've literally never even played together before, scrim or otherwise.
Why not reverse that? Play upper preseason and see how you fair against two upper teams.
Also works in the sense that we have 10 teams in upper and 10 in main so no one has a bye.
Re: main/invite
Posted: Sat Dec 03, 2011 5:53 pm
by Rob
Because at the time of the team's creation we were placed in invite just to even the division out and make things easier for scheduling, even though main was uneven as well. And from what I've seen, the admins are usually more amenable to making move-ups than move-downs. It's a moot point now though. Once the admins get the divisions even, nobody wants to rock the boat any more.
Re: main/invite
Posted: Sat Dec 03, 2011 5:55 pm
by stealthlol
Understandable. But, negating the fact you guys haven't played together, looking at the players on the roster I see at least 3 people who played last season together. Plus Will Ward. Hell, if you have any chance of getting moved down, it will be Will Ward.
Re: main/invite
Posted: Sat Dec 03, 2011 6:08 pm
by Airnick15
stealthlol wrote:Understandable. But, negating the fact you guys haven't played together, looking at the players on the roster I see at least 3 people who played last season together. Plus Will Ward. Hell, if you have any chance of getting moved down, it will be Will Ward.
Rydn, Beast, and I will show our team what it takes to win.
Re: main/invite
Posted: Sun Dec 04, 2011 12:08 am
by Jb_
buncha nerds. Just play the damn game and quit bitching.
Re: main/invite
Posted: Sun Dec 04, 2011 4:31 am
by BrentMusburger
By your rationale every kid that plays high school football should be in the NFL.
Or how do people manage to read and write all their lives without writing a bestselling novel?
Not really. You're comparing thriving competitive enviroment where improvement at the highest level continues...to dod where neither of those statements are true.
It's more like if 95% of the top writers in the world moved to another profession---and the 5% left continue to throw out half ass work in their spare time (treading water at best, or more likely regressing in ability)-----yet, the new writers still can't move up or match them at this horrendously reduced level of competition.
is thunder the best team every season? realistically yes, we lost a couple seasons back, and still lose 1 or 2 matches every season. but this just shows how the community has changed over the years. even back in 08/09, there were teams that wanted to beat us simply because we are a challenge to play against. but for some reason now everybody would rather show up and stomp people in lower divisions, just so they don't have to lose against us.
Don't pull a muscle patting yourself on the back.
In regards to the bolded, you're accusing them of exactly what you're doing. You'd rather show up with your "stacked" team and stomp people at lower skill levels then you, just so you don't have to lose. If you're so against this mentality, why don't you split up to challenge youself and create parity?
alex kirk wrote:I have no sympathy for the ridiculous threats of, "if you want to kill a team, move us up." Then quit fucking playing, and you won't be missed.
If your team dies, then a new one with the remaining players who still want to play will form. Shogun, Airnick, stile, badnewspanda, Pat, etc. are all semi-free agents and would make a team in the event you guys die.
If you don't want to play, canteen/court/taylub, feel free not to. But if you think the threat of 2-3 players giving up DoD is more important than running a fair, decent league, then you're mistaken. Again, you won't be missed. You just aren't important enough to sway the right decision of moving you up (no one is).
You belong in invite. Sorry you won't win invite, sorry you'll lose some matches by a lot. Boo hoo.
Where's this cold, competitive Kirk coming from? I'd expect that you would want every team to be able to feel that they're special! They should never have to worry about actually improving their skillset to remain competitive. They should be able to do what makes them have fun while feeling warm and fuzzy on the inside~
Why not reverse that? Play upper preseason and see how you fair against two upper teams.
I'd rather be put in main for at least preseason to see how we are. If we look solid, then go ahead and move us up.
*team decides it doesn't want to play in upper*
*team loses preseason matches on purpose*
*team requests to stay in main, and wipes clear those irrelevent losses*
*team does well in main vs easier competition*
Sandbagging. It's been around for a while.
Teams used to WANT to be moved up--and were excited to get the opportunity. Part of the fun of dod was proving you belonged. Once this "push" is gone for the community as a whole it's gone for good. It's unfixable by FORCING people to play where they don't want to--what ever their reason is.