TPG Season 28
Posted: Mon May 07, 2012 4:18 pm
The start of regular season for TPG will be this Sunday May 13th, 2012. Below is all the maps and configs for this season. Please download and install. Teams with servers are required to have all the files installed onto their server PRIOR to match night. Here are the files:
Maps: http://files.tpgleague.org/dod6v6/maps/ ... apPack.rar
Configs: http://files.tpgleague.org/dod6v6/confi ... onfigs.rar
Map Rotation:
Week 1 dod_anzio
Week 2 dod_chemille
Week 3 dod_harrington
Week 4 dod_merderet
Week 5 dod_emmanuel
Week 6 dod_railroad2_b2
Week 7 dod_donner
Week 8 dod_lennon_b2
Here is some important information to remember:
1. An Rcon Staus Screenshot is REQUIRED EVERY MATCH! Team captain and/or server operators MUST take one each round with ALL the players in the server.
2. Matches MUST be scheduled via TPG Match Comm. Teams that do not use this system to schedule matches will receive a FF loss if a match is not played. Teams must accept or propose matches. You can decline a proposal but you must follow with another proposal to get the match played in a reasonable time frame. If no proposal can be reached, DEFAULT time is final.
3. FF's. For a team to recieve a ff win, they must first have accepted or proposed a match time via TPG Match Comm. If both teams have agreed on a match time both teams must join the server at accepted time. If the other team does not have enough players after 20 minutes, the team with enough players must take a screenshot of scoreboard showing their entire team in the server. This is to help you prove that you did show up and they didn't. At that time the team may leave and report a FF win. The other team does NOT have to allow you to use a RINGER. A screenshot of them agreeing is the best way to prove they allowed the ringer.
4. Log in. Players should log into their tpg accounts and verify they have the correct or updated email on their account. This will ensure that if TPG sends you an email it will go to the correct email. They should also check their steam id to make sure it is correct.
5. Check your rates. Before every match players should check their rates to make sure they are set correctly. The values can be found in the TPG rules.
6. Make sure you have the maps installed and tested prior to match time. The other team does NOT have to wait for you to find and install the map or files.
7. Give the other team server info prior to match time. Include this in the TPG Match Comm. Do not assume they have your server ip and password.
8. Any player found crashing and/or spamming vents, servers or sending packets to player will be removed from the league permenantly.
9. MM1. This is in the rules, read it. "They started it" will not be accepted as an excuse to violate this rule. Ignore them and submit a ticket with your demo after the match.
10. READ THE RULES. There has been a few changes. The rate rule being one of them. Read it.
This is season 28 for TPG, there should be no excuses or problems at this point with match scheduling and rule violations. Lets keep the ff's to a minimum and keep the teams together. I wish all the teams in TPG good luck and remember to have fun
Maps: http://files.tpgleague.org/dod6v6/maps/ ... apPack.rar
Configs: http://files.tpgleague.org/dod6v6/confi ... onfigs.rar
Map Rotation:
Week 1 dod_anzio
Week 2 dod_chemille
Week 3 dod_harrington
Week 4 dod_merderet
Week 5 dod_emmanuel
Week 6 dod_railroad2_b2
Week 7 dod_donner
Week 8 dod_lennon_b2
Here is some important information to remember:
1. An Rcon Staus Screenshot is REQUIRED EVERY MATCH! Team captain and/or server operators MUST take one each round with ALL the players in the server.
2. Matches MUST be scheduled via TPG Match Comm. Teams that do not use this system to schedule matches will receive a FF loss if a match is not played. Teams must accept or propose matches. You can decline a proposal but you must follow with another proposal to get the match played in a reasonable time frame. If no proposal can be reached, DEFAULT time is final.
3. FF's. For a team to recieve a ff win, they must first have accepted or proposed a match time via TPG Match Comm. If both teams have agreed on a match time both teams must join the server at accepted time. If the other team does not have enough players after 20 minutes, the team with enough players must take a screenshot of scoreboard showing their entire team in the server. This is to help you prove that you did show up and they didn't. At that time the team may leave and report a FF win. The other team does NOT have to allow you to use a RINGER. A screenshot of them agreeing is the best way to prove they allowed the ringer.
4. Log in. Players should log into their tpg accounts and verify they have the correct or updated email on their account. This will ensure that if TPG sends you an email it will go to the correct email. They should also check their steam id to make sure it is correct.
5. Check your rates. Before every match players should check their rates to make sure they are set correctly. The values can be found in the TPG rules.
6. Make sure you have the maps installed and tested prior to match time. The other team does NOT have to wait for you to find and install the map or files.
7. Give the other team server info prior to match time. Include this in the TPG Match Comm. Do not assume they have your server ip and password.
8. Any player found crashing and/or spamming vents, servers or sending packets to player will be removed from the league permenantly.
9. MM1. This is in the rules, read it. "They started it" will not be accepted as an excuse to violate this rule. Ignore them and submit a ticket with your demo after the match.
10. READ THE RULES. There has been a few changes. The rate rule being one of them. Read it.
This is season 28 for TPG, there should be no excuses or problems at this point with match scheduling and rule violations. Lets keep the ff's to a minimum and keep the teams together. I wish all the teams in TPG good luck and remember to have fun





