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h8/1911 Pub Server
Posted: Fri May 27, 2011 10:42 am
by gh0d
So I'm not sure if this will ever get used on a regular basis or not but I figured why not since most of the pubs out there like to ban us and even though there is a good pub or two left...they still play some shitty maps. I decided to purchase a pub server geared towards league maps and competitive teams. Hopefully it will help revive some competition and maybe we can attract some random pub teams to join in on the leagues. The more competition the better in my opinion. The server is also advertising 1911 so we can get the name out there even more than it already is. This may be a horrible idea but it's worth a shot. Good maps. Good server. No fear of getting banned for stupid reasons. More advertisement for 1911.
I'm still working on getting in-game stats, map voting and hltv situated. Any suggestions are welcome.
Name: h8 Gaming - DoD League Maps -
www.nineteeneleven.org
Server address: h8gaming.game.nfoservers.com:27015
Player Slot: 20(I will open up more slots if needed)
Server Type/Loc: Nuclear Fallout, Chicago, 500FPS
Map Rotation:
dod_anzio
dod_donner
dod_harrington
dod_lennon_b2
dod_railroad2_b2
dod_solitude_b2
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 11:05 am
by Polak
eric you should give me admin to the server
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 11:21 am
by seanality
Thread should be stickied.
Should also add Dod_Emmanuel_b1 to the mix.
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 11:49 am
by gh0d
We can talk about admin access for sure.
I'll add dod_emmanuel_b1 to the server rotation as soon as I get home from work. I'll update the rotation list once I do that.
Thanks!
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 11:50 am
by Sacred
yes, very nice
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 12:04 pm
by ceebz
gewd~
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 12:28 pm
by dy_
Don't give ceebz admin..
The server will always be empty..
He will ban everyone better than him..
Which is about 100% of the existing population of the community..
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 1:19 pm
by CharlieGiteau
dy_ wrote:Don't give ceebz admin..
The server will always be empty..
He will ban everyone better than him..
Which is about 100% of the existing population of the community..
Damn...he invited me this afternoon...wtf you trying to say ceebz.
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 1:51 pm
by nugz`
not to be mean but narc already tryed this and it didn't work. nobody is going to go in the server and sit there by themselves waiting for people to join it, they would rather just go play on a different server (GSR) bots are better then nothing. try adding some bots maybe it will help.
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 1:53 pm
by Jb_
nugz` wrote:not to be mean but narc already tryed this and it didn't work. nobody is going to go in the server and sit there by themselves waiting for people to join it, they would rather just go play on a different server (GSR) bots are better then nothing. try adding some bots maybe it will help.
agreed
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 2:06 pm
by ceebz
dy_ wrote:Don't give ceebz admin..
The server will always be empty..
He will ban everyone better than him..
Which is about 100% of the existing population of the community..
yeah sorry i dont like playing with cheating idiots who havnt played a 12man/scrim legit in 3 years.
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 2:06 pm
by ceebz
nugz` wrote:not to be mean but narc already tryed this and it didn't work. nobody is going to go in the server and sit there by themselves waiting for people to join it, they would rather just go play on a different server (GSR) bots are better then nothing. try adding some bots maybe it will help.
hes going to end up adding bots is what he said. plus here u cant get banned for stupid shit like what gsr bans you for.
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 2:12 pm
by Expunge
a pub without retarded class limits and autobalancing? count me in if other people play
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 2:20 pm
by ceebz
Expunge wrote:a pub without retarded class limits and autobalancing? count me in if other people play
dont worry we wont limit bar/kar to 2 slots like gsr...
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 2:40 pm
by joeledmunds
I demand the powers of a god.
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 2:44 pm
by Sears
1. Install Psychostats
2. Start 1911.org Pubclan.
3. ?
4. Profit
It's really not that hard to figure out. If you want a server to establish a user base you have to actually put some effort into it (bots won't work). You have to be willing to play in it with just a few people on a regular basis until the population starts to grow.
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 3:11 pm
by Rob
A 1911 pub clan or a pub clan administered by league people is actually an excellent idea. Would help incorporate pub players into league play. Dunno who wants to put the time/energy into that.
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 3:15 pm
by Sears
I don't think a real "pubclan" is necessary, but if you have forums (check), and psychostats and the like to keep people coming back to a community (a la mamma jamma), it could be a draw for pubbers to make their way 1911 and eventually learn and understand what competitive DoD is all about. You just have to actually put some effort into it and spend time playing there and building a user base. The problem being is that people don't want to do that, they would rather just 12 man.
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 3:42 pm
by Schmiggs
If you do bots, limit them to 5 per side before removing them from the server. Make them as non-retarded as possible. I like the league map rotation. Don't give admins permaban rights because some people are fucking retards and will ban anyone for anything.
Also, give me admin because I am the DoD Godfather.
Thx
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 3:46 pm
by defiance
As far as the server goes, i don't want to sound like a debbie downer, but don't be upset if this thing doesn't take off. This has been tried eternally. #dodscrim, #scrimdod both had one, theres been a cal league one, and a tpg one. They've all failed due to lack of use. You cant just expect competitive players to use this, because lets face it, who here wants to take the time and energy to populate a server on a daily basis. Really, this can only be done if you have a community of public server players that someone mentioned above.
As someone who runs a pub clan, let me tell you, its a lot of work and sometimes very annoying. If you don't go into this 100%, don't go into it at all.
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 5:53 pm
by Expunge
Sears wrote:I don't think a real "pubclan" is necessary, but if you have forums (check), and psychostats and the like to keep people coming back to a community (a la mamma jamma), it could be a draw for pubbers to make their way 1911 and eventually learn and understand what competitive DoD is all about. You just have to actually put some effort into it and spend time playing there and building a user base. The problem being is that people don't want to do that, they would rather just 12 man.
we can start a 1911 club, like all those vent crews, except all you need to do to be in it is be involved in this community
time to start pubbing with [1911] at the end of my name yea?
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 5:55 pm
by hildebrand
sounds good to me.

Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 6:27 pm
by joeledmunds
Hey guess who loves to pub?
joeledmunds for 1911 pub clan
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 6:33 pm
by acetamino

I like pubbing on BAW because it's custom maps. I get enough of league maps in scrims/12ms/matches.
Re: h8/1911 Pub Server
Posted: Fri May 27, 2011 9:28 pm
by gh0d
I don't expect this server to be an overnight sensation or anything like that. Yea keeping a pub running and populated takes some work, but the way I see it... what our little community here puts into it is what we will get out of it. Believe me, I'm not going to lose any sleep if by chance this whole idea is a complete failure like the #scrimdod pub and I end up canceling the server after a few months. It's worth a shot is all I am saying. What is there to lose exactly?
I don't have the time to maintain a site, write articles, predict matches, run a league or anything like that. Me providing this server to you guys is my attempt at doing my part to revive competitive DoD, just because it's a game that I love and grew up on. I will set up the server based on all the suggestions I am receiving and I will give admin access to those that are serious about it(without the ability to ban). We will go from there. If after a couple of months it's still a ghost town, I will just cancel it. No big deal.

Re: h8/1911 Pub Server
Posted: Sat May 28, 2011 12:27 am
by Rob
I think you should mix in a few customs and a voting system.
Re: h8/1911 Pub Server
Posted: Sat May 28, 2011 7:51 am
by Airnick15
defiance wrote:As far as the server goes, i don't want to sound like a debbie downer, but don't be upset if this thing doesn't take off. This has been tried eternally. #dodscrim, #scrimdod both had one, theres been a cal league one, and a tpg one. They've all failed due to lack of use. You cant just expect competitive players to use this, because lets face it, who here wants to take the time and energy to populate a server on a daily basis. Really, this can only be done if you have a community of public server players that someone mentioned above.
As someone who runs a pub clan, let me tell you, its a lot of work and sometimes very annoying. If you don't go into this 100%, don't go into it at all.
QFT, this makes me miss the Vp pub.
Re: h8/1911 Pub Server
Posted: Sat May 28, 2011 8:03 am
by `NG
ceebz wrote:Expunge wrote:a pub without retarded class limits and autobalancing? count me in if other people play
dont worry we wont limit bar/kar to 2 slots like gsr...
he mad.
Re: h8/1911 Pub Server
Posted: Sat May 28, 2011 10:14 am
by Narc
Any new pub server would be good, and a pub server ran by the community is better. I tried a server but honesly never put a whole lot of effort into it. put it up set up rotation thats it. noone used it. I wish they did, but they didnt, so i stopped paying for it. Im all for it and wish the best. If I can do anything to help besides playing in it, just ask.
Re: h8/1911 Pub Server
Posted: Sat May 28, 2011 12:38 pm
by Cory Cory! Price
This is a great idea. I can't wait to start playing when i get my computer back up and working.
Pandemic_aim
Orange
should be thrown into roto.
Re: h8/1911 Pub Server
Posted: Sat May 28, 2011 6:46 pm
by Rob
I love pandemic_aim and orange when it's just a few people playing with certain rules (no nades, only no-scopes, etc). When you play them on a pub they become the worst thing to do on a computer ever.
Re: h8/1911 Pub Server
Posted: Sat May 28, 2011 8:30 pm
by acetamino
jules and I put in a good hour of pubbing this afternoon and got the server full for little while
Re: h8/1911 Pub Server
Posted: Sat May 28, 2011 8:39 pm
by yonderboy
Well maybe we should decide upon some designated pub nights or something like that.
Get it full for a few hours, a couple nights per week, and hope others find it.
just a thought.
Re: h8/1911 Pub Server
Posted: Sat May 28, 2011 10:26 pm
by joe
A very nice server that is miles from my house.
Hello sean burns.
Re: h8/1911 Pub Server
Posted: Sat May 28, 2011 11:06 pm
by Schmiggs
we had it going tonight. then pat ruined it by saying 12 man. so i left.
Re: h8/1911 Pub Server
Posted: Sat May 28, 2011 11:17 pm
by AlopeX
Schmiggs wrote:we had it going tonight. then pat ruined it by saying 12 man. so i left.
we had about 14 in the server then it went to 0 once the words 12man were spoken. I laughed at that.
Re: h8/1911 Pub Server
Posted: Sat May 28, 2011 11:42 pm
by gh0d
Yea it was good to see everyone making use of it! I'm still working on the bots and trying to work out the bugs w/ in game stats/ranks. Bots should be done by Monday. Apparently I have to set up way points for bots in custom maps otherwise they will just stand still.
I fixed the respawn timer. Respawn is now 3 seconds(the game won't allow respawn to be any faster). I added a map vote at the end of every map. I also added pandemic_aim, orange and emmanuel_b1 to the server. But I didn't put any of those in the rotation. I plan on setting it up where people can nominate it but for now an admin can change the map to any of those 3. Emmanuel was going to be in the main rotation but the server won't allow users to download the .wad file and it causes dod to error out. Everything else will download though. Like someone said earlier, pandemic_aim is fun but putting it in the main rotation might be a bad idea so for now they are there as an option whenever people request it.
It's getting there!

Re: h8/1911 Pub Server
Posted: Sun May 29, 2011 12:54 am
by gh0d
you can now "nominate dod_mapname" so that should work for pandemic_aim, orange, and emmanuel. I currently have rockthevote disabled. If people think there's a need for rockthevote, I can enable it.
Re: h8/1911 Pub Server
Posted: Sun May 29, 2011 4:11 am
by Sears
You should be able to set it up so that we can have psychostats for it on nineteeneleven.org
Re: h8/1911 Pub Server
Posted: Sun May 29, 2011 6:58 am
by `NG
well done : ]
Re: h8/1911 Pub Server
Posted: Sun May 29, 2011 7:46 am
by Sacred
eric, can we pistol switch and say words like fuck, twat, dingleberry, and niggy headed cotton picker without getting banned on this server?

Re: h8/1911 Pub Server
Posted: Sun May 29, 2011 8:07 am
by gh0d
Sean of course! :O
Sears would I be able to do that with HLStatsX also? I have the choice of Psychostats of HLStatsX and I'm willing to go with either or. If you have the time to work with me on this I'm all for pointing the stats to nineteeneleven.org.
Thanks!
Re: h8/1911 Pub Server
Posted: Sun May 29, 2011 9:04 pm
by gh0d
After messing with HLStats plug in and getting no where I decided to go with Psychostats because I found a pretty nice 3rd party plug in. Psychostats is up and running and in game rank commands are working also. (/skill /skilltop etc...). We can move Psychostats over to 1911 whenever you have time Sears.
http://h8gaming.stats-ps3.nfoservers.com/
Time to tackle the bots.
Re: h8/1911 Pub Server
Posted: Mon May 30, 2011 5:29 am
by Schmiggs
when you get the chance, if you could add the ability to rtv it would be awesome.
Re: h8/1911 Pub Server
Posted: Mon May 30, 2011 7:47 am
by gh0d
rock the vote has been added. Two requirements have to be met for it to work 1- At least one player typing rtv and 2- At least 60% of the players in the server typing rtv/rockthevote. That way if someone is in the server solo and wants to change the map...they can. But with more players in the server they can't(unless everyone else wants to also).
Schmiggs I added you as an admin too. Without the ability to ban haha. But the commands you would use would be the amx commands for the admin mod...
http://wiki.amxmodx.org/Category:Docume ... X_Mod_X%29
Re: h8/1911 Pub Server
Posted: Mon May 30, 2011 10:04 am
by Kenz0
ill play =]
Just needs to get active ><
Re: h8/1911 Pub Server
Posted: Tue May 31, 2011 9:24 pm
by Sears
Haha, I like the bot names.
Re: h8/1911 Pub Server
Posted: Wed Jun 01, 2011 5:40 am
by gh0d
Thanks haha. I gave them fake pings too.
Not sure how the bots will work out. I can lessen the amount if needed. For maps like pandemic_aim the bots won't connect at all. As a player connects, a bot will disconnect and at 10 players all bots will be kicked.
Everything is pretty much set up and ready to roll now. Map vote/Rock the vote, 3 second spawn timer, league maps and pandemic aim, bots, psychostats and in-game ranks.
Re: h8/1911 Pub Server
Posted: Wed Jun 01, 2011 6:03 am
by joeledmunds
Our gh0d is an awesome gh0d.