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halle_b2 cleanup spot
Posted: Sat May 11, 2013 3:00 pm
by CraftyDus
From this spot (that I'm aiming at, where the allied player is crouched) you can't get certain shots at players in the swing door under jump (in hallway)
or shots at the spawn-drop (from where this screenshot was taken)
Also if you jump from this upper hotel window towards jump (or hallway) you will feel a bit of something stop you.
Re: halle_b2 cleanup spot
Posted: Sat May 11, 2013 4:50 pm
by k4b00m
I can't hit anyone in the jump window when I'm in that room the allied player is in, seems like an invisible wall is blocking a lot of the shots.
also, if you crouch on the bridge up against the box on the allied side, you can't stand up, you get stuck on invisible clipping from the box.
Re: halle_b2 cleanup spot
Posted: Sat May 11, 2013 8:54 pm
by nunz
still not as bad as railroad2_b2 apps railing. to me thats the stupidest thing ive ever dealt with is this game.
Re: halle_b2 cleanup spot
Posted: Mon May 13, 2013 8:59 am
by rehpyc
Bridge very much resembles merderet, yet you took out the Axis' route to right side bridge from spawn? Makes sense.
Re: halle_b2 cleanup spot
Posted: Mon May 13, 2013 5:50 pm
by k4b00m
Here's what I was talking about with the jump window...
HOlAENV5ZeY
Re: halle_b2 cleanup spot
Posted: Mon May 13, 2013 6:02 pm
by Swiss
youre just bad, chris.

Re: halle_b2 cleanup spot
Posted: Mon May 13, 2013 6:03 pm
by Rambizzle
I enjoyed hitting snipers for like 70 dmg in the windows at bridge. Fix the god damn clipping or I'm setting fire to your village.
Re: halle_b2 cleanup spot
Posted: Mon May 13, 2013 6:23 pm
by nomis
k4b00m wrote:Here's what I was talking about with the jump window...
HOlAENV5ZeY
Yep, happened to me a few times already
Re: halle_b2 cleanup spot
Posted: Mon May 13, 2013 7:04 pm
by joeledmunds
Rambizzle wrote:I enjoyed hitting snipers for like 70 dmg in the windows at bridge. Fix the god damn clipping or I'm setting fire to your village.
More like Rambizza the Hun, amirite?
Yeah totally.
Re: halle_b2 cleanup spot
Posted: Mon May 13, 2013 7:49 pm
by warchyldd
the real cleanup spot is axis sniper loft~
Re: halle_b2 cleanup spot
Posted: Mon May 13, 2013 8:13 pm
by ward
Rambizzle wrote:I enjoyed hitting snipers for like 70 dmg in the windows at bridge. Fix the god damn clipping or I'm setting fire to your village.
Set fire to your village please. Sneads / jville is the asshole of America. True facts all around.
Re: halle_b2 cleanup spot
Posted: Mon May 13, 2013 8:46 pm
by Jakimo
also the wall used to block the surf spot outside allied spawn blocks nades and makes them bounce back into spawn or in that area. real dafuq moment. amazing map tho
Re: halle_b2 cleanup spot
Posted: Mon May 13, 2013 9:48 pm
by stile
maybe this map shouldn't be played until it is fixed
Re: halle_b2 cleanup spot
Posted: Mon May 13, 2013 10:33 pm
by Jakimo
k4b00m wrote:Here's what I was talking about with the jump window...
HOlAENV5ZeY
your dod looks like my BF3. how do you get the pieces of wall to fall and bounce around like that?
Re: halle_b2 cleanup spot
Posted: Mon May 13, 2013 11:04 pm
by Arachnid
warchyldd wrote:the real cleanup spot is axis sniper loft~
Re: halle_b2 cleanup spot
Posted: Tue May 14, 2013 5:24 am
by calli
Jakimo wrote:k4b00m wrote:Here's what I was talking about with the jump window...
HOlAENV5ZeY
your dod looks like my BF3. how do you get the pieces of wall to fall and bounce around like that?
cl_particlefx 1
r_detailtextures 1
Re: halle_b2 cleanup spot
Posted: Tue May 14, 2013 6:11 am
by kirk
I guess the only solution is to play harrington twice in a row.
Re: halle_b2 cleanup spot
Posted: Tue May 14, 2013 7:14 am
by Swiss
alex kirk wrote:I guess the only solution is to play harrington twice in a row.
Re: halle_b2 cleanup spot
Posted: Wed May 15, 2013 6:47 pm
by k4b00m
Please lower the wall at the axis first. It's impossible to kill anyone standing behind it ;(
Re: halle_b2 cleanup spot
Posted: Wed May 15, 2013 6:48 pm
by greetz
nope just gotta practice the 1 bars

Re: halle_b2 cleanup spot
Posted: Thu May 16, 2013 4:31 am
by CharlieGiteau
k4b00m wrote:Please lower the wall at the axis first. It's impossible to kill anyone standing behind it ;(
I was getting KAR kills at that wall from ashtray. Although there was one person where it took a couple shots. Is it clipping?
Re: halle_b2 cleanup spot
Posted: Thu May 16, 2013 4:51 am
by k4b00m
wtf is ashtray?
It's dod. All you see is their head and 90% of the time it won't register because it clips the wall and doesn't do shit to them.
Re: halle_b2 cleanup spot
Posted: Thu May 16, 2013 5:49 am
by CharlieGiteau
k4b00m wrote:wtf is ashtray?
It's dod. All you see is their head and 90% of the time it won't register because it clips the wall and doesn't do shit to them.
Its the rubble area before you get to the room with the tables, coming from axis side.
Re: halle_b2 cleanup spot
Posted: Thu May 16, 2013 3:02 pm
by stile
CharlieGiteau wrote:k4b00m wrote:wtf is ashtray?
It's dod. All you see is their head and 90% of the time it won't register because it clips the wall and doesn't do shit to them.
Its the rubble area before you get to the room with the tables, coming from axis side.
that's called "broken" noob
Re: halle_b2 cleanup spot
Posted: Thu May 16, 2013 4:58 pm
by CharlieGiteau
stile wrote:CharlieGiteau wrote:k4b00m wrote:wtf is ashtray?
It's dod. All you see is their head and 90% of the time it won't register because it clips the wall and doesn't do shit to them.
Its the rubble area before you get to the room with the tables, coming from axis side.
that's called "broken" noob
To you.
Re: halle_b2 cleanup spot
Posted: Fri May 17, 2013 11:59 am
by nunz
Re: halle_b2 cleanup spot
Posted: Fri May 17, 2013 1:21 pm
by NoName
You can't even throw a nade here, i die everytime because of this
