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Dod_Emmanuel_b2

Posted: Mon Aug 01, 2011 6:00 pm
by lerfooled
Second release of Emmanuel.

Available for download at:
http://www.jaggon.mantheperiscope.com/s ... uel_b2.rar

Pictures:
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Thanks to all those who provided input.

Re: Dod_Emmanuel_b2

Posted: Mon Aug 01, 2011 8:22 pm
by cassinoroyale
yay! emmanuel 4tw!

hope to see it on the regulars maps list of season 27 onwards (everything is made from dreams)

Re: Dod_Emmanuel_b2

Posted: Tue Aug 02, 2011 4:58 am
by james-
Looks better. Hope it plays well.

Props on putting effort into this.

Re: Dod_Emmanuel_b2

Posted: Tue Aug 02, 2011 5:56 am
by stealthlol
Are there still those pillars at allies spawn that you can jump across between double doors and the allies balcony? Those were awesome in the last version I played. :D

Re: Dod_Emmanuel_b2

Posted: Tue Aug 02, 2011 6:39 am
by k4b00m
sorta..the one closest to the door has clipping so you cant jump on it haha.

Re: Dod_Emmanuel_b2

Posted: Tue Aug 02, 2011 11:48 am
by Black Hawk
What if you pushed that Mountain cap back and made it a 1 cap. But great job I love te map

Re: Dod_Emmanuel_b2

Posted: Tue Aug 02, 2011 7:14 pm
by badnewspanda
Tried to download and play it tonight and I kept getting errors. SO I DON'T LIKE IT AND I THINK IT SUCKS.

Re: Dod_Emmanuel_b2

Posted: Wed Aug 03, 2011 10:34 am
by seanality
Looks pretty sexy. I can't wait to try it out.

Re: Dod_Emmanuel_b2

Posted: Wed Aug 03, 2011 10:38 am
by Miller`
Is this the version we played last night? If so, very fast-paced.

Re: Dod_Emmanuel_b2

Posted: Wed Aug 03, 2011 3:26 pm
by Charles
Good job, is this version going to be played preseason or is b1? i noticed the 2nd axis flag you can cap in two different spots it seemed like?

Re: Dod_Emmanuel_b2

Posted: Thu Aug 04, 2011 4:18 am
by c-tOn
cool glad to see it updated

Re: Dod_Emmanuel_b2

Posted: Thu Aug 04, 2011 12:59 pm
by Tim
I like the mountain being a double (and especially with the two available sections to cap in), what if you made long the same way? and changed mid to be a slower single cap?

Re: Dod_Emmanuel_b2

Posted: Thu Aug 11, 2011 8:35 pm
by SKiNnTo
can you make sure this and tpg site's version are the same?

Re: Dod_Emmanuel_b2

Posted: Fri Aug 12, 2011 5:33 am
by seanality
SKiNnTo wrote:can you make sure this and tpg site's version are the same?
this

Re: Dod_Emmanuel_b2

Posted: Sun Aug 14, 2011 7:33 pm
by SKiNnTo
2 many different versions with the same name. Just one next time please!

Re: Dod_Emmanuel_b2

Posted: Mon Aug 15, 2011 8:25 am
by seanality
The map plays very well.

I enjoy it so far. I think some things could change to make the map play a little better but I have nothing really to contribute in that department.

I just hope the config (which my team has yet to install on our server) is setup similar to Harrington.

Re: Dod_Emmanuel_b2

Posted: Mon Aug 15, 2011 8:50 am
by joeledmunds
I liked it once I got used to it, last night was only the second time I played it (and I think it was a different version). Can't wait to try this other one next week.

Re: Dod_Emmanuel_b2

Posted: Mon Aug 15, 2011 10:24 am
by Airnick15
After playing the map 3 times last night, I'll take this over saints and merderet

Re: Dod_Emmanuel_b2

Posted: Mon Aug 15, 2011 10:41 am
by stealthlol
I enjoyed it last night. It was very fast paced. Good work all around.

Re: Dod_Emmanuel_b2

Posted: Tue Aug 16, 2011 1:20 pm
by cassinoroyale
emmanuel_b2 ended being a decent version but I'd stick with b1 version without the door of long and the double doors connector to mountain... but thats me

a good map nonetheless

Re: Dod_Emmanuel_b2

Posted: Tue Aug 16, 2011 7:00 pm
by dorito
long seems pointless for axis

Re: Dod_Emmanuel_b2

Posted: Tue Aug 16, 2011 8:01 pm
by `NG
Not a huge fan of long. There a lot of weird places to hide

Re: Dod_Emmanuel_b2

Posted: Wed Aug 17, 2011 9:22 am
by Miller`
Would like to see a triple-cap tank at long that you have to jump over.

Re: Dod_Emmanuel_b2

Posted: Mon Apr 30, 2012 9:41 am
by cassinoroyale
I want to revive this thread mainly because I feel that I should give props to lerf in his excellent job in delivering the better possible version of emmanuel. I liked earlier versions of emmanuel and eventually hated the way the map evolved but I have to admit that the dod_emmanuel_final is great! I tested it with defiance and seemed smooth, with interesting options and tweak fixes in pretty much every route. Congrats, Jordan!

rep train'd

EDIT: just for the records, defiance renamed that particular version of the map as final but nevertheless it looked the best and I just wanted to congratulate you for that given that I really enjoyed the early versions! o/

Re: Dod_Emmanuel_b2

Posted: Mon Apr 30, 2012 1:54 pm
by nunz
this is a must play map in my opinion. Its fast paced and something different for a change. Lets give it a try in the season! Lerf did a great job!