Dod_Emmanuel_b2

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Topic review
   

Expand view Topic review: Dod_Emmanuel_b2

Re: Dod_Emmanuel_b2

by nunz » Mon Apr 30, 2012 1:54 pm

this is a must play map in my opinion. Its fast paced and something different for a change. Lets give it a try in the season! Lerf did a great job!

Re: Dod_Emmanuel_b2

by cassinoroyale » Mon Apr 30, 2012 9:41 am

I want to revive this thread mainly because I feel that I should give props to lerf in his excellent job in delivering the better possible version of emmanuel. I liked earlier versions of emmanuel and eventually hated the way the map evolved but I have to admit that the dod_emmanuel_final is great! I tested it with defiance and seemed smooth, with interesting options and tweak fixes in pretty much every route. Congrats, Jordan!

rep train'd

EDIT: just for the records, defiance renamed that particular version of the map as final but nevertheless it looked the best and I just wanted to congratulate you for that given that I really enjoyed the early versions! o/

Re: Dod_Emmanuel_b2

by Miller` » Wed Aug 17, 2011 9:22 am

Would like to see a triple-cap tank at long that you have to jump over.

Re: Dod_Emmanuel_b2

by `NG » Tue Aug 16, 2011 8:01 pm

Not a huge fan of long. There a lot of weird places to hide

Re: Dod_Emmanuel_b2

by dorito » Tue Aug 16, 2011 7:00 pm

long seems pointless for axis

Re: Dod_Emmanuel_b2

by cassinoroyale » Tue Aug 16, 2011 1:20 pm

emmanuel_b2 ended being a decent version but I'd stick with b1 version without the door of long and the double doors connector to mountain... but thats me

a good map nonetheless

Re: Dod_Emmanuel_b2

by stealthlol » Mon Aug 15, 2011 10:41 am

I enjoyed it last night. It was very fast paced. Good work all around.

Re: Dod_Emmanuel_b2

by Airnick15 » Mon Aug 15, 2011 10:24 am

After playing the map 3 times last night, I'll take this over saints and merderet

Re: Dod_Emmanuel_b2

by joeledmunds » Mon Aug 15, 2011 8:50 am

I liked it once I got used to it, last night was only the second time I played it (and I think it was a different version). Can't wait to try this other one next week.

Re: Dod_Emmanuel_b2

by seanality » Mon Aug 15, 2011 8:25 am

The map plays very well.

I enjoy it so far. I think some things could change to make the map play a little better but I have nothing really to contribute in that department.

I just hope the config (which my team has yet to install on our server) is setup similar to Harrington.

Re: Dod_Emmanuel_b2

by SKiNnTo » Sun Aug 14, 2011 7:33 pm

2 many different versions with the same name. Just one next time please!

Re: Dod_Emmanuel_b2

by seanality » Fri Aug 12, 2011 5:33 am

SKiNnTo wrote:can you make sure this and tpg site's version are the same?
this

Re: Dod_Emmanuel_b2

by SKiNnTo » Thu Aug 11, 2011 8:35 pm

can you make sure this and tpg site's version are the same?

Re: Dod_Emmanuel_b2

by Tim » Thu Aug 04, 2011 12:59 pm

I like the mountain being a double (and especially with the two available sections to cap in), what if you made long the same way? and changed mid to be a slower single cap?

Re: Dod_Emmanuel_b2

by c-tOn » Thu Aug 04, 2011 4:18 am

cool glad to see it updated

Re: Dod_Emmanuel_b2

by Charles » Wed Aug 03, 2011 3:26 pm

Good job, is this version going to be played preseason or is b1? i noticed the 2nd axis flag you can cap in two different spots it seemed like?

Re: Dod_Emmanuel_b2

by Miller` » Wed Aug 03, 2011 10:38 am

Is this the version we played last night? If so, very fast-paced.

Re: Dod_Emmanuel_b2

by seanality » Wed Aug 03, 2011 10:34 am

Looks pretty sexy. I can't wait to try it out.

Re: Dod_Emmanuel_b2

by badnewspanda » Tue Aug 02, 2011 7:14 pm

Tried to download and play it tonight and I kept getting errors. SO I DON'T LIKE IT AND I THINK IT SUCKS.

Re: Dod_Emmanuel_b2

by Black Hawk » Tue Aug 02, 2011 11:48 am

What if you pushed that Mountain cap back and made it a 1 cap. But great job I love te map

Re: Dod_Emmanuel_b2

by k4b00m » Tue Aug 02, 2011 6:39 am

sorta..the one closest to the door has clipping so you cant jump on it haha.

Re: Dod_Emmanuel_b2

by stealthlol » Tue Aug 02, 2011 5:56 am

Are there still those pillars at allies spawn that you can jump across between double doors and the allies balcony? Those were awesome in the last version I played. :D

Re: Dod_Emmanuel_b2

by james- » Tue Aug 02, 2011 4:58 am

Looks better. Hope it plays well.

Props on putting effort into this.

Re: Dod_Emmanuel_b2

by cassinoroyale » Mon Aug 01, 2011 8:22 pm

yay! emmanuel 4tw!

hope to see it on the regulars maps list of season 27 onwards (everything is made from dreams)

Dod_Emmanuel_b2

by lerfooled » Mon Aug 01, 2011 6:00 pm

Second release of Emmanuel.

Available for download at:
http://www.jaggon.mantheperiscope.com/s ... uel_b2.rar

Pictures:
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Thanks to all those who provided input.

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