[Release] dod_inu_b1

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acetamino
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[Release] dod_inu_b1

Post by acetamino »

Hi. been working on this for a little while. Got the rmf from stevehisey_ who did most of the work I believe along with lerf. Thanks to them for grinding a lot of it out. Most of you have probably play-tested this as dod_hisey.

Please download, run around, upload to your servers(if you have one), and let me hear your thoughts.I know there are a few texture problems and have already fixed them, but let me know any that you find as I might have missed some.

Enjoy!

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Download Link: http://ace.nineteeneleven.org/dod/dod_i ... inu_b2.bsp

MODELS NEEDED(put in dod/models/mapmodels folder) http://ace.nineteeneleven.org/dod/dod_inu/dod_inu_b2/

WAD IF NEEDED(dod_custom.wad): http://ace.nineteeneleven.org/dod/dod_i ... custom.wad
Last edited by acetamino on Tue Jun 19, 2012 12:26 pm, edited 2 times in total.
b1ohazard
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Re: [Release] dod_inu_b1

Post by b1ohazard »

dling it! But from @ i've seen in screenshots must be a good stuff! Good work Hisey, Ace and Lerfooled! Keep it up, that's what the community needs...some fresh stuff to this game! ;)



EDIT: Well done! Walked around the map alone and seems pretty well balanced map! Need to play a few scrim/pugs to see how is it going!

Great work!
Last edited by b1ohazard on Fri Jun 15, 2012 10:56 am, edited 1 time in total.
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Re: [Release] dod_inu_b1

Post by scorch- »

Playtested awhile back. Was this villa at some point?
defiance
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Re: [Release] dod_inu_b1

Post by defiance »

I like it, don't listen to tox. We need a bigger map with 2 double caps, after emmanuel being so small and fast.

I normally run locked in at 89 fps locked in on every map, but had some pretty big fps lag on certain spots.
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Re: [Release] dod_inu_b1

Post by lolinus »

If lerf made it it's problably awfull.
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Re: [Release] dod_inu_b1

Post by seanality »

lolinus wrote:If lerf made it it's problably awfull.
Image
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Re: [Release] dod_inu_b1

Post by nunz »

looks good will play test if needed.
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Re: [Release] dod_inu_b1

Post by toxinatoR »

defiance wrote:I like it, don't listen to tox. We need a bigger map with 2 double caps, after emmanuel being so small and fast.

I normally run locked in at 89 fps locked in on every map, but had some pretty big fps lag on certain spots.
bigger map so he has more time to get into a prone position.
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Re: [Release] dod_inu_b1

Post by Miller` »

Map uploaded to dreamliner server.

Would it be a lennon config?
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Re: [Release] dod_inu_b1

Post by Pr0n »

do you have a overview pic or minimap pic for the map that would be great.

but looking good so far.
acetamino
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Re: [Release] dod_inu_b1

Post by acetamino »

At work so I will post an overview later or someone can look up how to make one and do it for me :).


Miller - I prefer the Anzio cfg because each dbl cap takes a similar amount of time unlike lennon
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Re: [Release] dod_inu_b1

Post by SKiNnTo »

Good effort, don't think it would be good for league play. Its does feel choppy when running around on the map, numbers looked good though. Way to many hideouts and places to look. Lame camp fest is what I see.
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Re: [Release] dod_inu_b1

Post by british »

this map makes lennon long important
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Re: [Release] dod_inu_b1

Post by sloth »

12man'd it earlier.

i get fps drops in 80% of the map.
Last edited by sloth on Fri Jun 15, 2012 10:58 pm, edited 1 time in total.
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Re: [Release] dod_inu_b1

Post by mexicant »

toxinatoR wrote:
defiance wrote:I like it, don't listen to tox. We need a bigger map with 2 double caps, after emmanuel being so small and fast.

I normally run locked in at 89 fps locked in on every map, but had some pretty big fps lag on certain spots.
bigger map so he has more time to get into a prone position.

Image
defiance
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Re: [Release] dod_inu_b1

Post by defiance »

toxinatoR wrote:
defiance wrote:I like it, don't listen to tox. We need a bigger map with 2 double caps, after emmanuel being so small and fast.

I normally run locked in at 89 fps locked in on every map, but had some pretty big fps lag on certain spots.
bigger map so he has more time to get into a prone position.
Image
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Re: [Release] dod_inu_b1

Post by stealthlol »

SKiNnTo wrote:Way to many hideouts and places to look. Lame camp fest is what I see.
It'll only play that way if people make it. Could always just play faster.
sloth wrote:12man'd it earlier.

i get fps drops in 80% of the map.
Fix this, Jared. We tried to play it but all the caps were really choppy. I didn't even lose fps, it just felt unplayable. :(
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Re: [Release] dod_inu_b1

Post by Bromley »

Why does every new map look like lennon or harrington?

gj all the same! We need more maps
acetamino
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Re: [Release] dod_inu_b1

Post by acetamino »

fixed and changed some stuff.

updated the first post with new bsp file and an overview picture - didn't get the overview to work in game yet because im lazy.

fixed all of the r_speeds to be below 800 except for 1 small spot so i hope the map doesn't feel "laggy" for most of you.

please 12man and play as much as you can so I can iron out more things.
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Re: [Release] dod_inu_b1

Post by defiance »

put it on my server, went to changelevel to it, and its just crashing my server :(
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Re: [Release] dod_inu_b1

Post by acetamino »

ya it needs models most likely im dumb :( uploading them now after i folder them
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Re: [Release] dod_inu_b1

Post by acetamino »

updated with models
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Re: [Release] dod_inu_b1

Post by Hudson` »

Really excited! Looks fun.
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Re: [Release] dod_inu_b1

Post by Sp|dEr »

Hudson` wrote:Really excited! Looks fun.

dunno if i trust your opinion about this map... just because you live in the US doesn't erase the fact you are a Canadian! :mrgreen:
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Re: [Release] dod_inu_b1

Post by rwc8thc »

I just loaded up the map and ran around it for a bit.. and, while I haven't 12manned it yet to see how it plays, it looks GREAT! It seems like an obvious copy of various areas from other maps, but whatever. I'd definitely love to play this in the future. All the angles look good and I could see some really good battles playing out here. Just rid of that fountain by axis spawn, I can see that becoming a seriously gay(proning) spot.
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Re: [Release] dod_inu_b1

Post by Reslivo »

defiance wrote:put it on my server, went to changelevel to it, and its just crashing my server :(
Same, even tried creating a .RES file to get round any potential download problems.

If I find a solution I'll let you know.
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Re: [Release] dod_inu_b1

Post by defiance »

the solution is to add the models that he added to it in the initial post.
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Re: [Release] dod_inu_b1

Post by joeledmunds »

These colours suck.
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Re: [Release] dod_inu_b1

Post by Tin Bad »

looks like it will be a lot of fun.
Waiting to try it out!
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