h8/1911 Pub Server

Relax, lounge around, and find out who hacks.

Moderators: mogers, scorch-, Cory Cory! Price, laura

gh0d
Posts: 30
Joined: Thu May 19, 2011 11:37 am
Clans: h8, devil, KSP, 3h, oLc, freshjive, x6(dod:s)

h8/1911 Pub Server

Post by gh0d »

So I'm not sure if this will ever get used on a regular basis or not but I figured why not since most of the pubs out there like to ban us and even though there is a good pub or two left...they still play some shitty maps. I decided to purchase a pub server geared towards league maps and competitive teams. Hopefully it will help revive some competition and maybe we can attract some random pub teams to join in on the leagues. The more competition the better in my opinion. The server is also advertising 1911 so we can get the name out there even more than it already is. This may be a horrible idea but it's worth a shot. Good maps. Good server. No fear of getting banned for stupid reasons. More advertisement for 1911.

I'm still working on getting in-game stats, map voting and hltv situated. Any suggestions are welcome.

Name: h8 Gaming - DoD League Maps - www.nineteeneleven.org
Server address: h8gaming.game.nfoservers.com:27015
Player Slot: 20(I will open up more slots if needed)
Server Type/Loc: Nuclear Fallout, Chicago, 500FPS

Map Rotation:
dod_anzio
dod_donner
dod_harrington
dod_lennon_b2
dod_railroad2_b2
dod_solitude_b2
Polak
Posts: 625
Joined: Wed Mar 23, 2011 7:22 pm
Clans: online thunder

Re: h8/1911 Pub Server

Post by Polak »

eric you should give me admin to the server
seanality
Posts: 880
Joined: Tue Apr 19, 2011 12:24 pm
Clans: Despise/UI, SKULL, ez5, n2p/Eximius, InsG, gddLam, band-aid, Jim's, htk
Location: Portland, Maine
Contact:

Re: h8/1911 Pub Server

Post by seanality »

Thread should be stickied.

Should also add Dod_Emmanuel_b1 to the mix.
Jim's Auto Sales
gh0d
Posts: 30
Joined: Thu May 19, 2011 11:37 am
Clans: h8, devil, KSP, 3h, oLc, freshjive, x6(dod:s)

Re: h8/1911 Pub Server

Post by gh0d »

We can talk about admin access for sure.

I'll add dod_emmanuel_b1 to the server rotation as soon as I get home from work. I'll update the rotation list once I do that.

Thanks!
Sacred
Posts: 101
Joined: Thu Mar 03, 2011 10:46 am
Clans: LP, hb, devil, SE, mTs, shockwave, KSP-A, h8, GI
Contact:

Re: h8/1911 Pub Server

Post by Sacred »

yes, very nice
ceebz
Posts: 693
Joined: Thu Feb 10, 2011 2:50 pm
Clans: flawless, flatout, beyond, h8, 1080p, bandaid, lawnmowers, moi, rr
Contact:

Re: h8/1911 Pub Server

Post by ceebz »

gewd~
mothafuckingceebs
dy_
Posts: 38
Joined: Thu Feb 10, 2011 10:20 am
Clans: dpk, fusion, flatout, flawless, gameplay, eg.dod, jumpscript, dtp

Re: h8/1911 Pub Server

Post by dy_ »

Don't give ceebz admin..

The server will always be empty..

He will ban everyone better than him..

Which is about 100% of the existing population of the community..
#dpk -- #FLATout -- #EG.dod -- #BroRAPE -- #kbc -- #Fusion.dod -- #sealteam

~~~-=[ http://us.battle.net/wow/en/character/s ... asm/simple ]=-~~~

~~~~~~~~~~-===[ Retired ]===-~~~~~~~~~~
CharlieGiteau
Posts: 1331
Joined: Sun May 08, 2011 9:49 pm
Clans: solidworks, pUr/fp^, gddLam, TeamLess, [38th], NB
Location: Cincinnati, Ohio
Contact:

Re: h8/1911 Pub Server

Post by CharlieGiteau »

dy_ wrote:Don't give ceebz admin..

The server will always be empty..

He will ban everyone better than him..

Which is about 100% of the existing population of the community..
Damn...he invited me this afternoon...wtf you trying to say ceebz.
nugz`
Posts: 268
Joined: Tue Mar 22, 2011 2:47 pm

Re: h8/1911 Pub Server

Post by nugz` »

not to be mean but narc already tryed this and it didn't work. nobody is going to go in the server and sit there by themselves waiting for people to join it, they would rather just go play on a different server (GSR) bots are better then nothing. try adding some bots maybe it will help.
25>28
Jb_
Posts: 948
Joined: Thu Mar 03, 2011 6:15 pm
Clans: |NUDE|,-Nt-,hb-, mvjbz

Re: h8/1911 Pub Server

Post by Jb_ »

nugz` wrote:not to be mean but narc already tryed this and it didn't work. nobody is going to go in the server and sit there by themselves waiting for people to join it, they would rather just go play on a different server (GSR) bots are better then nothing. try adding some bots maybe it will help.
agreed
washedup_
ceebz
Posts: 693
Joined: Thu Feb 10, 2011 2:50 pm
Clans: flawless, flatout, beyond, h8, 1080p, bandaid, lawnmowers, moi, rr
Contact:

Re: h8/1911 Pub Server

Post by ceebz »

dy_ wrote:Don't give ceebz admin..

The server will always be empty..

He will ban everyone better than him..

Which is about 100% of the existing population of the community..
yeah sorry i dont like playing with cheating idiots who havnt played a 12man/scrim legit in 3 years.
mothafuckingceebs
ceebz
Posts: 693
Joined: Thu Feb 10, 2011 2:50 pm
Clans: flawless, flatout, beyond, h8, 1080p, bandaid, lawnmowers, moi, rr
Contact:

Re: h8/1911 Pub Server

Post by ceebz »

nugz` wrote:not to be mean but narc already tryed this and it didn't work. nobody is going to go in the server and sit there by themselves waiting for people to join it, they would rather just go play on a different server (GSR) bots are better then nothing. try adding some bots maybe it will help.
hes going to end up adding bots is what he said. plus here u cant get banned for stupid shit like what gsr bans you for.
mothafuckingceebs
Expunge
Posts: 69
Joined: Thu Feb 10, 2011 12:18 pm
Clans: [RUNS], |nL|, deadboLT, SuaD, noLuck, SuaP, Damage Networks

Re: h8/1911 Pub Server

Post by Expunge »

a pub without retarded class limits and autobalancing? count me in if other people play
ceebz
Posts: 693
Joined: Thu Feb 10, 2011 2:50 pm
Clans: flawless, flatout, beyond, h8, 1080p, bandaid, lawnmowers, moi, rr
Contact:

Re: h8/1911 Pub Server

Post by ceebz »

Expunge wrote:a pub without retarded class limits and autobalancing? count me in if other people play
dont worry we wont limit bar/kar to 2 slots like gsr...
mothafuckingceebs
joeledmunds
Posts: 1301
Joined: Fri May 13, 2011 11:17 pm
Clans: -|BoH|- [STR] [mtan] x[m] NoGo h8 irawr AYEBAYBAY [^p] PENOS [c] younggunners 99 Gw/GTFC 3h

Re: h8/1911 Pub Server

Post by joeledmunds »

I demand the powers of a god.
User avatar
Sears
Posts: 2913
Joined: Sun Jun 30, 2002 12:40 pm
Clans: cXt, blacksheep, 45th, a0tp, 63rd, devil^, em0, ubad, sssx, mvpz, Greasy Dorks.
Contact:

Re: h8/1911 Pub Server

Post by Sears »

1. Install Psychostats
2. Start 1911.org Pubclan.
3. ?
4. Profit

It's really not that hard to figure out. If you want a server to establish a user base you have to actually put some effort into it (bots won't work). You have to be willing to play in it with just a few people on a regular basis until the population starts to grow.
Rob
Posts: 764
Joined: Fri Feb 04, 2011 12:36 pm

Re: h8/1911 Pub Server

Post by Rob »

A 1911 pub clan or a pub clan administered by league people is actually an excellent idea. Would help incorporate pub players into league play. Dunno who wants to put the time/energy into that.
User avatar
Sears
Posts: 2913
Joined: Sun Jun 30, 2002 12:40 pm
Clans: cXt, blacksheep, 45th, a0tp, 63rd, devil^, em0, ubad, sssx, mvpz, Greasy Dorks.
Contact:

Re: h8/1911 Pub Server

Post by Sears »

I don't think a real "pubclan" is necessary, but if you have forums (check), and psychostats and the like to keep people coming back to a community (a la mamma jamma), it could be a draw for pubbers to make their way 1911 and eventually learn and understand what competitive DoD is all about. You just have to actually put some effort into it and spend time playing there and building a user base. The problem being is that people don't want to do that, they would rather just 12 man.
Schmiggs
Posts: 973
Joined: Mon Jul 01, 2002 9:06 am
Clans: uL, 85th, nR, BnG, 3h, |5.o|, csb, NwP, SuaP, mvpz, moi ::, k^3
Contact:

Re: h8/1911 Pub Server

Post by Schmiggs »

If you do bots, limit them to 5 per side before removing them from the server. Make them as non-retarded as possible. I like the league map rotation. Don't give admins permaban rights because some people are fucking retards and will ban anyone for anything.

Also, give me admin because I am the DoD Godfather.

Thx
defiance
Posts: 1415
Joined: Thu Apr 14, 2011 11:56 am

Re: h8/1911 Pub Server

Post by defiance »

As far as the server goes, i don't want to sound like a debbie downer, but don't be upset if this thing doesn't take off. This has been tried eternally. #dodscrim, #scrimdod both had one, theres been a cal league one, and a tpg one. They've all failed due to lack of use. You cant just expect competitive players to use this, because lets face it, who here wants to take the time and energy to populate a server on a daily basis. Really, this can only be done if you have a community of public server players that someone mentioned above.

As someone who runs a pub clan, let me tell you, its a lot of work and sometimes very annoying. If you don't go into this 100%, don't go into it at all.
Expunge
Posts: 69
Joined: Thu Feb 10, 2011 12:18 pm
Clans: [RUNS], |nL|, deadboLT, SuaD, noLuck, SuaP, Damage Networks

Re: h8/1911 Pub Server

Post by Expunge »

Sears wrote:I don't think a real "pubclan" is necessary, but if you have forums (check), and psychostats and the like to keep people coming back to a community (a la mamma jamma), it could be a draw for pubbers to make their way 1911 and eventually learn and understand what competitive DoD is all about. You just have to actually put some effort into it and spend time playing there and building a user base. The problem being is that people don't want to do that, they would rather just 12 man.
we can start a 1911 club, like all those vent crews, except all you need to do to be in it is be involved in this community

time to start pubbing with [1911] at the end of my name yea?
hildebrand
Posts: 903
Joined: Fri Feb 04, 2011 2:41 am
Clans: {GSR}, prFnd, rmX., The Gentlemen, mtp, winnfield, |o/, akk!, iwa
Location: Canada

Re: h8/1911 Pub Server

Post by hildebrand »

sounds good to me. :D
joeledmunds
Posts: 1301
Joined: Fri May 13, 2011 11:17 pm
Clans: -|BoH|- [STR] [mtan] x[m] NoGo h8 irawr AYEBAYBAY [^p] PENOS [c] younggunners 99 Gw/GTFC 3h

Re: h8/1911 Pub Server

Post by joeledmunds »

Hey guess who loves to pub?

joeledmunds for 1911 pub clan
acetamino
Posts: 925
Joined: Sat Jan 29, 2011 2:03 am
Location: Burlington
Contact:

Re: h8/1911 Pub Server

Post by acetamino »

:? I like pubbing on BAW because it's custom maps. I get enough of league maps in scrims/12ms/matches.
Image
gh0d
Posts: 30
Joined: Thu May 19, 2011 11:37 am
Clans: h8, devil, KSP, 3h, oLc, freshjive, x6(dod:s)

Re: h8/1911 Pub Server

Post by gh0d »

I don't expect this server to be an overnight sensation or anything like that. Yea keeping a pub running and populated takes some work, but the way I see it... what our little community here puts into it is what we will get out of it. Believe me, I'm not going to lose any sleep if by chance this whole idea is a complete failure like the #scrimdod pub and I end up canceling the server after a few months. It's worth a shot is all I am saying. What is there to lose exactly?

I don't have the time to maintain a site, write articles, predict matches, run a league or anything like that. Me providing this server to you guys is my attempt at doing my part to revive competitive DoD, just because it's a game that I love and grew up on. I will set up the server based on all the suggestions I am receiving and I will give admin access to those that are serious about it(without the ability to ban). We will go from there. If after a couple of months it's still a ghost town, I will just cancel it. No big deal. ;)
Rob
Posts: 764
Joined: Fri Feb 04, 2011 12:36 pm

Re: h8/1911 Pub Server

Post by Rob »

I think you should mix in a few customs and a voting system.
Airnick15
Posts: 1331
Joined: Sun Feb 13, 2011 5:45 am
Clans: KSP-X, =[Vp]=, rts, SuaD, ronin, SuaP, fM, akk!
Contact:

Re: h8/1911 Pub Server

Post by Airnick15 »

defiance wrote:As far as the server goes, i don't want to sound like a debbie downer, but don't be upset if this thing doesn't take off. This has been tried eternally. #dodscrim, #scrimdod both had one, theres been a cal league one, and a tpg one. They've all failed due to lack of use. You cant just expect competitive players to use this, because lets face it, who here wants to take the time and energy to populate a server on a daily basis. Really, this can only be done if you have a community of public server players that someone mentioned above.

As someone who runs a pub clan, let me tell you, its a lot of work and sometimes very annoying. If you don't go into this 100%, don't go into it at all.
QFT, this makes me miss the Vp pub.
Image
`NG
Posts: 595
Joined: Sun Jan 30, 2011 7:14 pm
Clans: {GSR}. Soul. rE. sG!. [][]SQ[][]
Location: Chattanooga, TN
Contact:

Re: h8/1911 Pub Server

Post by `NG »

ceebz wrote:
Expunge wrote:a pub without retarded class limits and autobalancing? count me in if other people play
dont worry we wont limit bar/kar to 2 slots like gsr...

he mad.
Narc
Posts: 238
Joined: Mon Jul 01, 2002 1:46 am
Clans: RCC, CosaNostra, 85th, MVPz

Re: h8/1911 Pub Server

Post by Narc »

Any new pub server would be good, and a pub server ran by the community is better. I tried a server but honesly never put a whole lot of effort into it. put it up set up rotation thats it. noone used it. I wish they did, but they didnt, so i stopped paying for it. Im all for it and wish the best. If I can do anything to help besides playing in it, just ask.
Image
Image
Cory Cory! Price
Posts: 77
Joined: Thu Apr 28, 2011 1:12 pm
Clans: 4thR, High.p, NoGo, GFB, Thunder, Have heart.
Contact:

Re: h8/1911 Pub Server

Post by Cory Cory! Price »

This is a great idea. I can't wait to start playing when i get my computer back up and working.

Pandemic_aim
Orange

should be thrown into roto.
Rob
Posts: 764
Joined: Fri Feb 04, 2011 12:36 pm

Re: h8/1911 Pub Server

Post by Rob »

I love pandemic_aim and orange when it's just a few people playing with certain rules (no nades, only no-scopes, etc). When you play them on a pub they become the worst thing to do on a computer ever.
acetamino
Posts: 925
Joined: Sat Jan 29, 2011 2:03 am
Location: Burlington
Contact:

Re: h8/1911 Pub Server

Post by acetamino »

jules and I put in a good hour of pubbing this afternoon and got the server full for little while
Image
yonderboy
Posts: 7
Joined: Wed Mar 30, 2011 4:47 pm
Clans: [10thMD], 63rd, 45thid, DONUTS

Re: h8/1911 Pub Server

Post by yonderboy »

Well maybe we should decide upon some designated pub nights or something like that.

Get it full for a few hours, a couple nights per week, and hope others find it.

just a thought.
joe
Posts: 2
Joined: Sat May 28, 2011 10:25 pm
Clans: a bunch

Re: h8/1911 Pub Server

Post by joe »

A very nice server that is miles from my house.

Hello sean burns.
Schmiggs
Posts: 973
Joined: Mon Jul 01, 2002 9:06 am
Clans: uL, 85th, nR, BnG, 3h, |5.o|, csb, NwP, SuaP, mvpz, moi ::, k^3
Contact:

Re: h8/1911 Pub Server

Post by Schmiggs »

we had it going tonight. then pat ruined it by saying 12 man. so i left.
AlopeX
Posts: 349
Joined: Sun May 15, 2011 6:23 pm
Clans: 4thR
Location: Atlanta, GA
Contact:

Re: h8/1911 Pub Server

Post by AlopeX »

Schmiggs wrote:we had it going tonight. then pat ruined it by saying 12 man. so i left.
we had about 14 in the server then it went to 0 once the words 12man were spoken. I laughed at that.
gh0d
Posts: 30
Joined: Thu May 19, 2011 11:37 am
Clans: h8, devil, KSP, 3h, oLc, freshjive, x6(dod:s)

Re: h8/1911 Pub Server

Post by gh0d »

Yea it was good to see everyone making use of it! I'm still working on the bots and trying to work out the bugs w/ in game stats/ranks. Bots should be done by Monday. Apparently I have to set up way points for bots in custom maps otherwise they will just stand still. :(

I fixed the respawn timer. Respawn is now 3 seconds(the game won't allow respawn to be any faster). I added a map vote at the end of every map. I also added pandemic_aim, orange and emmanuel_b1 to the server. But I didn't put any of those in the rotation. I plan on setting it up where people can nominate it but for now an admin can change the map to any of those 3. Emmanuel was going to be in the main rotation but the server won't allow users to download the .wad file and it causes dod to error out. Everything else will download though. Like someone said earlier, pandemic_aim is fun but putting it in the main rotation might be a bad idea so for now they are there as an option whenever people request it.

It's getting there! ;)
gh0d
Posts: 30
Joined: Thu May 19, 2011 11:37 am
Clans: h8, devil, KSP, 3h, oLc, freshjive, x6(dod:s)

Re: h8/1911 Pub Server

Post by gh0d »

you can now "nominate dod_mapname" so that should work for pandemic_aim, orange, and emmanuel. I currently have rockthevote disabled. If people think there's a need for rockthevote, I can enable it.
User avatar
Sears
Posts: 2913
Joined: Sun Jun 30, 2002 12:40 pm
Clans: cXt, blacksheep, 45th, a0tp, 63rd, devil^, em0, ubad, sssx, mvpz, Greasy Dorks.
Contact:

Re: h8/1911 Pub Server

Post by Sears »

You should be able to set it up so that we can have psychostats for it on nineteeneleven.org
`NG
Posts: 595
Joined: Sun Jan 30, 2011 7:14 pm
Clans: {GSR}. Soul. rE. sG!. [][]SQ[][]
Location: Chattanooga, TN
Contact:

Re: h8/1911 Pub Server

Post by `NG »

well done : ]
Sacred
Posts: 101
Joined: Thu Mar 03, 2011 10:46 am
Clans: LP, hb, devil, SE, mTs, shockwave, KSP-A, h8, GI
Contact:

Re: h8/1911 Pub Server

Post by Sacred »

eric, can we pistol switch and say words like fuck, twat, dingleberry, and niggy headed cotton picker without getting banned on this server?
:mrgreen: :mrgreen:
gh0d
Posts: 30
Joined: Thu May 19, 2011 11:37 am
Clans: h8, devil, KSP, 3h, oLc, freshjive, x6(dod:s)

Re: h8/1911 Pub Server

Post by gh0d »

Sean of course! :O

Sears would I be able to do that with HLStatsX also? I have the choice of Psychostats of HLStatsX and I'm willing to go with either or. If you have the time to work with me on this I'm all for pointing the stats to nineteeneleven.org.

Thanks!
gh0d
Posts: 30
Joined: Thu May 19, 2011 11:37 am
Clans: h8, devil, KSP, 3h, oLc, freshjive, x6(dod:s)

Re: h8/1911 Pub Server

Post by gh0d »

After messing with HLStats plug in and getting no where I decided to go with Psychostats because I found a pretty nice 3rd party plug in. Psychostats is up and running and in game rank commands are working also. (/skill /skilltop etc...). We can move Psychostats over to 1911 whenever you have time Sears. http://h8gaming.stats-ps3.nfoservers.com/

Time to tackle the bots.
Schmiggs
Posts: 973
Joined: Mon Jul 01, 2002 9:06 am
Clans: uL, 85th, nR, BnG, 3h, |5.o|, csb, NwP, SuaP, mvpz, moi ::, k^3
Contact:

Re: h8/1911 Pub Server

Post by Schmiggs »

when you get the chance, if you could add the ability to rtv it would be awesome.
gh0d
Posts: 30
Joined: Thu May 19, 2011 11:37 am
Clans: h8, devil, KSP, 3h, oLc, freshjive, x6(dod:s)

Re: h8/1911 Pub Server

Post by gh0d »

rock the vote has been added. Two requirements have to be met for it to work 1- At least one player typing rtv and 2- At least 60% of the players in the server typing rtv/rockthevote. That way if someone is in the server solo and wants to change the map...they can. But with more players in the server they can't(unless everyone else wants to also).

Schmiggs I added you as an admin too. Without the ability to ban haha. But the commands you would use would be the amx commands for the admin mod... http://wiki.amxmodx.org/Category:Docume ... X_Mod_X%29
Kenz0
Posts: 54
Joined: Mon May 30, 2011 9:56 am

Re: h8/1911 Pub Server

Post by Kenz0 »

ill play =]
Just needs to get active ><
Against the rain
Against the odds
I'll rise and I won't trip again
The dawn of a new day
Never looked as good as this
User avatar
Sears
Posts: 2913
Joined: Sun Jun 30, 2002 12:40 pm
Clans: cXt, blacksheep, 45th, a0tp, 63rd, devil^, em0, ubad, sssx, mvpz, Greasy Dorks.
Contact:

Re: h8/1911 Pub Server

Post by Sears »

Haha, I like the bot names.
gh0d
Posts: 30
Joined: Thu May 19, 2011 11:37 am
Clans: h8, devil, KSP, 3h, oLc, freshjive, x6(dod:s)

Re: h8/1911 Pub Server

Post by gh0d »

Thanks haha. I gave them fake pings too. :D

Not sure how the bots will work out. I can lessen the amount if needed. For maps like pandemic_aim the bots won't connect at all. As a player connects, a bot will disconnect and at 10 players all bots will be kicked.

Everything is pretty much set up and ready to roll now. Map vote/Rock the vote, 3 second spawn timer, league maps and pandemic aim, bots, psychostats and in-game ranks.
joeledmunds
Posts: 1301
Joined: Fri May 13, 2011 11:17 pm
Clans: -|BoH|- [STR] [mtan] x[m] NoGo h8 irawr AYEBAYBAY [^p] PENOS [c] younggunners 99 Gw/GTFC 3h

Re: h8/1911 Pub Server

Post by joeledmunds »

Our gh0d is an awesome gh0d.
Post Reply