Some Season 30 Information
Moderators: mogers, toxinatoR, Nein_
Re: Some Season 30 Information
Doing schedules when i get home form work tomorrow night(930ish). Find your teams ex-happy helmet, get 6 audiophiles and random "new" Argentinian team.
Re: Some Season 30 Information
gsr will be starting up again, just need rollin to activate his roster so we can have our right tag
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hildebrand
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Re: Some Season 30 Information
I LOVE STURM
Re: Some Season 30 Information
stealthlol wrote:6-man rush sewers. Here we go.
Re: Some Season 30 Information
Don't forget to use the Match Comm, kiddos.
Re: Some Season 30 Information
that experiment is over. I am sorry i doubted you merderet.
Re: Some Season 30 Information
There is a poll on the TPG site for people to vote for if you played tonight.
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Tin Bad
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Re: Some Season 30 Information
defiance wrote:that experiment is over. I am sorry i doubted you merderet.
it wasn't that bad...I thought it was pretty good. Something different yet familiar.
Re: Some Season 30 Information
Just don't trust acetamino when he says his team has agreed to all rush sewers for a knife fight. One will not agree and cap out. You WILL lose a very important preseason contest.
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cassinoroyale
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Re: Some Season 30 Information
Tin Bad wrote:defiance wrote:that experiment is over. I am sorry i doubted you merderet.
it wasn't that bad...I thought it was pretty good. Something different yet familiar.
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nunz
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Re: Some Season 30 Information
way better than merderat. atleast there wasn't 4 guys huddled in water house... the sewers open it up. it would be even better if there was a crack looking at suze though. or a connector to water house for axis
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stealthlol
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Re: Some Season 30 Information
And Andy Sheen will hide on top of a ladder after running away from 3 knife wielding enemies.Miller` wrote:Just don't trust acetamino when he says his team has agreed to all rush sewers for a knife fight. One will not agree and cap out. You WILL lose a very important preseason contest.
Re: Some Season 30 Information
Below you will find rules that have been updated/revised. I do not believe anything is too major, but everyone should be made aware of all the changes:
1) Any information requested by TPG staff must be provided in its entirety within 24 hours of the request. (Down from 36 hours)
2) Forfeit victories do not count towards your total number of wins in order to make playoffs. It is always in your best interest to get matches played, no matter what.
3) South Americans may use South American servers when playing another South American team.
4) Teams may file two cheating disputes in the regular season and one cheating dispute in the post-season. If a disputed player is guilty of cheating, the disputing team will not be charged with a dispute.
5) In the event of submitting HLTV demos of scrims/12mans, players must first watch the HLTV demo and provide the TPG-AC team with timestamps of why you feel a certain player is cheating. This is done through the Support Ticket System. Tickets without information will be closed.
6) All dispute appeals must be filed within 24 hours of the original ruling. There is no guarantee of an appeal, every situation at the discretion of TPG Administration. (Down from 36, and clarification.)
7) Disputes can only be submitted by team owners, leaders, or designated match reporters. (Has always been a rule, will now be enforced)
8) Some rule violation punishments have been adjusted or clarified.
Trading of steam accounts to play in a match is a 1 month suspension for both parties involved. (was just listed as xx in the rules)
The Spec Hopping rule has been clarified. Once a match has gone live the use of spectator is deemed illegal. Any player found to be using spectator to avoid the spawn timer will be suspended for one week and the offending player's team will lose all points for that half. Excessive spec hopping(more than once) will result in a FF loss. (Was a 1 "match" suspension and auto-FF loss.)
1) Any information requested by TPG staff must be provided in its entirety within 24 hours of the request. (Down from 36 hours)
2) Forfeit victories do not count towards your total number of wins in order to make playoffs. It is always in your best interest to get matches played, no matter what.
3) South Americans may use South American servers when playing another South American team.
4) Teams may file two cheating disputes in the regular season and one cheating dispute in the post-season. If a disputed player is guilty of cheating, the disputing team will not be charged with a dispute.
5) In the event of submitting HLTV demos of scrims/12mans, players must first watch the HLTV demo and provide the TPG-AC team with timestamps of why you feel a certain player is cheating. This is done through the Support Ticket System. Tickets without information will be closed.
6) All dispute appeals must be filed within 24 hours of the original ruling. There is no guarantee of an appeal, every situation at the discretion of TPG Administration. (Down from 36, and clarification.)
7) Disputes can only be submitted by team owners, leaders, or designated match reporters. (Has always been a rule, will now be enforced)
8) Some rule violation punishments have been adjusted or clarified.
Trading of steam accounts to play in a match is a 1 month suspension for both parties involved. (was just listed as xx in the rules)
The Spec Hopping rule has been clarified. Once a match has gone live the use of spectator is deemed illegal. Any player found to be using spectator to avoid the spawn timer will be suspended for one week and the offending player's team will lose all points for that half. Excessive spec hopping(more than once) will result in a FF loss. (Was a 1 "match" suspension and auto-FF loss.)
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Sp3c-BuLLeT
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Re: Some Season 30 Information
What if you are not avoiding the spawn timer? For example if after a cap out you are stuck with a nade in your hand and you blow up. Can you spec hop to spawn with the rest of your team or do you have to wait for someone to die and spawn with the next wave?defiance wrote: The Spec Hopping rule has been clarified. Once a match has gone live the use of spectator is deemed illegal. Any player found to be using spectator to avoid the spawn timer will be suspended for one week and the offending player's team will lose all points for that half. Excessive spec hopping(more than once) will result in a FF loss. (Was a 1 "match" suspension and auto-FF loss.)
Re: Some Season 30 Information
READ THE RULES TO FIND OUT THE ANSWER TO YOUR QUESTION SIR. I am only listing things that have changedSp3c-BuLLeT wrote:What if you are not avoiding the spawn timer? For example if after a cap out you are stuck with a nade in your hand and you blow up. Can you spec hop to spawn with the rest of your team or do you have to wait for someone to die and spawn with the next wave?defiance wrote: The Spec Hopping rule has been clarified. Once a match has gone live the use of spectator is deemed illegal. Any player found to be using spectator to avoid the spawn timer will be suspended for one week and the offending player's team will lose all points for that half. Excessive spec hopping(more than once) will result in a FF loss. (Was a 1 "match" suspension and auto-FF loss.)
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Sp3c-BuLLeT
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Re: Some Season 30 Information
How rude :-/defiance wrote:READ THE RULES TO FIND OUT THE ANSWER TO YOUR QUESTION SIR. I am only listing things that have changedSp3c-BuLLeT wrote:What if you are not avoiding the spawn timer? For example if after a cap out you are stuck with a nade in your hand and you blow up. Can you spec hop to spawn with the rest of your team or do you have to wait for someone to die and spawn with the next wave?defiance wrote: The Spec Hopping rule has been clarified. Once a match has gone live the use of spectator is deemed illegal. Any player found to be using spectator to avoid the spawn timer will be suspended for one week and the offending player's team will lose all points for that half. Excessive spec hopping(more than once) will result in a FF loss. (Was a 1 "match" suspension and auto-FF loss.)
Re: Some Season 30 Information
*Note: The only exception to this rule is if a player has been grenaded at the moment of a full map capture.