We will be now playing dod_lennon2_b1 instead of dod_lennon_b2. Steve has been working making small changes to the map, so we are going to give it a try. If you people absolutely hate it, we can always go back, it is not the end of the world.
Here is a link to everything you need including server configs: http://files.tpgleague.org/dod6v6/maps/ ... on2_b1.rar
Week 7: dod_lennon2_b1
Moderators: mogers, toxinatoR, Nein_
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Sp3c-BuLLeT
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Re: Week 7: dod_lennon2_b1
Although subtle (except axis spawn) I like the changes. The only suggestion I would have is maybe make it more clear to the allies players where the spawn protection starts. There was no visual indicator I could go in certain places near the axis spawn as allies without dying. I just randomly died. I dislike that same thing about the axis spawn on merdilla as well.
I realize this doesn't matter for league play as you'll learn the spawn protection areas quickly, but I think it makes for a more polished map overall when it is obvious where spawn protection begins.
I realize this doesn't matter for league play as you'll learn the spawn protection areas quickly, but I think it makes for a more polished map overall when it is obvious where spawn protection begins.
- mogers
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Re: Week 7: dod_lennon2_b1
The new map is great.
Thank you for doing something in advance so people have time to prepare for it.
Thank you for doing something in advance so people have time to prepare for it.
Re: Week 7: dod_lennon2_b1
Please note, you MUST use the new config. The old one does not score properly for this version and I've made long worth 2 points now, as well.
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hildebrand
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Re: Week 7: dod_lennon2_b1
a+ work defiance and steve and anyone else that helped along the map.

