There you go!crawtona wrote:I don't know. I'm still not convinced it would actually make sense to use it in the way that it supposedly causes an unfair advantage, but either way, they aren't going to reverse the rule or anything so I guess the only thing to do is remember to unbind it (and then get stuck on small ledges while scrolling through my weapons like an idiot for a week or two).akiro wrote:But who knows maybe the issue is now people have to learn to adjust and are mad?
ruthLess down
Moderators: mogers, scorch-, Cory Cory! Price, laura
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knockout
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Re: ruthLess down
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crawtona
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Re: ruthLess down
I guess I see binding one action to a key via the built in GUI in order to better utilize a built in feature of the game as being much different than loading/writing a full on script in your config in order to eliminate a built in function of the game, yes. I also don't see how using it in the manner that would supposedly "screw up" your hit boxes would ever be an actual beneficial thing to do.knockout wrote:I know you were being sarcastic. I was just pointing out how weak your point was.Just because it's illegal, doesn't mean it should be. Plus, I was being sarcastic to make a point. The point being, you are banning a mechanic of the game based on your belief that said mechanic should require a higher amount of difficulty to achieve or gives some unfair advantage (even though everybody is just as capable of using it). Just like pubs want you to mash your number keys instead of the quickswitch button.
First off, this was banned years ago when it was discovered. And guess what? There was no outrage against it, because it is obvious how it ruins the game. When a player model is constantly going between duck and standing, their hitboxes are constantly switching from duck hitboxes to standing hitboxes. There is no fluid movement for these, so you're basically playing hitbox roulette when you try to shoot a player who is doing this. This is why this bind has been, is, and will remain illegal.
Secondly, it absolutely should require a higher amount of difficulty to achieve this. This is breaking the fundamentals of a FPS game, and making yourself very hard to hit should not be as easy as tweaking a bind. Doesn't that seem a little bit like making your recoil easier to control by tweaking a command? Just because everyone is capable of doing it doesn't mean it should be done. Everyone is capable of aimbotting, but I don't think it's a good idea to allow that.
It doesn't really matter though. As I said in my previous post, and you reiterated in that oh so beautiful bold: "...[it] will remain illegal." The actual effect, or lack thereof, is pretty much irrelevant, and I never did enjoy pissing into the wind that much.
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shoguNtw
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Re: ruthLess down
http://nineteeneleven.org/forums/viewtopic.php?t=2610sloth wrote:from this:
to this:shoguNtw wrote:It's time to hang it up for a while, as much as I didn't like the suspension it's not the biggest reason I left. Working a lot nowadays and the time away from work I need to be spending with my son and little family I have, I'll be turning the team over to Austin/ Bewton for the remainder of this seasonmike wrote:Still don't understand why he left iwa roster. It's only a 3 week suspension.. it's not the end of the world lol..
bullgooselooney wrote: It could have been a lot worse. Ditch your team cause of 3 matches is sad. I bet people also think jump scripts are legal.
I'm sorry dod isn't the #1 priority in my life
shoguNtw wrote:I've changed my mind already because my serious suspension was shortened to 2 weeks and because I believe we can win this season. Even though apparently some admins wanted me banned longer for my harmless bind. Let the rustling begin
youre making your way up the troll ladder quite fast arent ya
- sloth
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Re: ruthLess down
i'm sorry ruthLess, but your behavior simply begs to be made fun ofshoguNtw wrote:http://nineteeneleven.org/forums/viewtopic.php?t=2610sloth wrote:from this:
to this:shoguNtw wrote: It's time to hang it up for a while, as much as I didn't like the suspension it's not the biggest reason I left. Working a lot nowadays and the time away from work I need to be spending with my son and little family I have, I'll be turning the team over to Austin/ Bewton for the remainder of this season
I'm sorry dod isn't the #1 priority in my life
shoguNtw wrote:I've changed my mind already because my serious suspension was shortened to 2 weeks and because I believe we can win this season. Even though apparently some admins wanted me banned longer for my harmless bind. Let the rustling begin
youre making your way up the troll ladder quite fast arent ya
Spoiler: show
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cassinoroyale
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Re: ruthLess down
sloth wrote:i'm sorry ruthLess, but your behavior simply begs to be made fun ofSpoiler: show

got pissed for not reading "Watch your language" in your spoiler.
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arnsk
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Re: ruthLess down
That's probably the most unreasonable ban I've seen in my opinion. I used to play a ton of kz_maps or surf_maps, having crouch bound to +mwheelup/down is a necessity. If you DON'T you are simply behind the curve. When you play high level counter-strike I can promise you there is a more broad group of players who will say learning how to strafe jump etc. is a fundamental part of understanding the movement aspect of HL1 mods. IMO crouch/duck hopping etc. is just AS important as it helps you reach objectives more efficiently without absolutely burning your stamina.
That kind of mind set fits well strategically in a video game like this. I don't think it effects the game negatively. I don't see it being a problem. If that's the case ban crouch-hop-shots because I have been using mwheel for +duck for years.
That kind of mind set fits well strategically in a video game like this. I don't think it effects the game negatively. I don't see it being a problem. If that's the case ban crouch-hop-shots because I have been using mwheel for +duck for years.
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arnsk
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Re: ruthLess down
Also want to add that people seem to shoot me fine, I still get shot in the face for making OGL plays.
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Jakimo
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Re: ruthLess down
let us keep something!
please dont ban crouch hop shots. just please.
please dont ban crouch hop shots. just please.
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avenger
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Re: ruthLess down
nm i should've read arns post xD ignore my idiocy.
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scorch-
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Re: ruthLess down
What the fuck are you talking about? Why do you need to bind +duck to mwheel to crouch hop over obstacles? Crouch hopping is not banned. Binding the command to mwheel and spamming it while running (just like spamming hand signals) is illegal because it's stupid and breaks the game.arnsk wrote:When you play high level counter-strike I can promise you there is a more broad group of players who will say learning how to strafe jump etc. is a fundamental part of understanding the movement aspect of HL1 mods. IMO crouch/duck hopping etc. is just AS important as it helps you reach objectives more efficiently without absolutely burning your stamina.
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knockout
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Re: ruthLess down
Seriously? The built in feature of the game is to crouch. Not to hop around and ruin the physics of the game. You can enhance recoil control with one simple command. You don't need to write/load a script.I guess I see binding one action to a key via the built in GUI in order to better utilize a built in feature of the game as being much different than loading/writing a full on script in your config in order to eliminate a built in function of the game, yes.
Again, seriously? If your hitboxes are in an area where your player model isn't, that means an enemy player can shoot your model and not register a hit. I didn't think I'd really have to explain this.I also don't see how using it in the manner that would supposedly "screw up" your hit boxes would ever be an actual beneficial thing to do.
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knockout
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Re: ruthLess down
Hey arn, former high level counter-strike player here. If you would ask anyone in the top leagues of cs, they would tell you "lol it's illegal to bind mousewheel to duck." Strafe jumping and overall movement aspects, as you put it, does not include binding duck to mousewheel. It's illegal. It's against the rules. It's giving a player an unfair advantage and screwing with the way the game is played. It is a suspendable offense. It is never allowed in competitive play.arnsk wrote:That's probably the most unreasonable ban I've seen in my opinion. I used to play a ton of kz_maps or surf_maps, having crouch bound to +mwheelup/down is a necessity. If you DON'T you are simply behind the curve. When you play high level counter-strike I can promise you there is a more broad group of players who will say learning how to strafe jump etc. is a fundamental part of understanding the movement aspect of HL1 mods. IMO crouch/duck hopping etc. is just AS important as it helps you reach objectives more efficiently without absolutely burning your stamina.
That kind of mind set fits well strategically in a video game like this. I don't think it effects the game negatively. I don't see it being a problem. If that's the case ban crouch-hop-shots because I have been using mwheel for +duck for years.
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Hudson`
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Re: ruthLess down
Is knockout using invisible ink or something? Are people not even reading his posts? Because I'm pretty sure he's nailed it like 5 or 6 times now.
Let's note the difference between theory and practice here. In broad stroke theory, it's completely absurd to make a rule saying that you can bind a particular command to any key you want except this one. This is some George Carlin Seven Dirty Words shit, right? People should be able to customize their settings amirite? Philosophically, I'm with you, bros.
Hmmm...but wait....I wonder what would happen if someone abused this bind? I know, sounds crazy, but lets Gedanken this shit for a moment...
Also, because I can't resist
Let's note the difference between theory and practice here. In broad stroke theory, it's completely absurd to make a rule saying that you can bind a particular command to any key you want except this one. This is some George Carlin Seven Dirty Words shit, right? People should be able to customize their settings amirite? Philosophically, I'm with you, bros.
Hmmm...but wait....I wonder what would happen if someone abused this bind? I know, sounds crazy, but lets Gedanken this shit for a moment...
Welp then. That pretty much fucking clears it up, don't it?knockout wrote: When a player model is constantly going between duck and standing, their hitboxes are constantly switching from duck hitboxes to standing hitboxes. There is no fluid movement for these, so you're basically playing hitbox roulette when you try to shoot a player who is doing this....... If your hitboxes are in an area where your player model isn't, that means an enemy player can shoot your model and not register a hit. I didn't think I'd really have to explain this.
Also, because I can't resist
Yeah. Totally. Let's build our rulebook for competitive DoD on what works -- in a different game -- for maps where the goal is to climb your electronic character to the top of a giant beanpole in the sky.arnsk wrote:That's probably the most unreasonable ban I've seen in my opinion. I used to play a ton of kz_maps or surf_maps, having crouch bound to +mwheelup/down is a necessity. If you DON'T you are simply behind the curve.
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shoguNtw
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Re: ruthLess down
arnsk wrote:That's probably the most unreasonable ban I've seen in my opinion. I used to play a ton of kz_maps or surf_maps, having crouch bound to +mwheelup/down is a necessity. If you DON'T you are simply behind the curve. When you play high level counter-strike I can promise you there is a more broad group of players who will say learning how to strafe jump etc. is a fundamental part of understanding the movement aspect of HL1 mods. IMO crouch/duck hopping etc. is just AS important as it helps you reach objectives more efficiently without absolutely burning your stamina.
That kind of mind set fits well strategically in a video game like this. I don't think it effects the game negatively. I don't see it being a problem. If that's the case ban crouch-hop-shots because I have been using mwheel for +duck for years.
Re: ruthLess down
No, come back in two weeks.
Re: ruthLess down
You can join my team bros.
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mike
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Re: ruthLess down
Doing something for years doesn't make it right.arnsk wrote:That's probably the most unreasonable ban I've seen in my opinion. I used to play a ton of kz_maps or surf_maps, having crouch bound to +mwheelup/down is a necessity. If you DON'T you are simply behind the curve. When you play high level counter-strike I can promise you there is a more broad group of players who will say learning how to strafe jump etc. is a fundamental part of understanding the movement aspect of HL1 mods. IMO crouch/duck hopping etc. is just AS important as it helps you reach objectives more efficiently without absolutely burning your stamina.
That kind of mind set fits well strategically in a video game like this. I don't think it effects the game negatively. I don't see it being a problem. If that's the case ban crouch-hop-shots because I have been using mwheel for +duck for years.
Re: ruthLess down
Based off first hand experience, using the mousewheel to crouch hop doesn't make a huge difference in hit registry. I've used it since dpk and still manage to go negative. I would have kept it bound if kaboom hadn't told me before the match it was illegal. Unbinding it was probably the main reason why I did so shitty that match. I'd prefer it wasn't illegal as I don't think it makes as big a difference as some people appear to claim and I wouldn't be so shitty.
Other cvar's like lightgamma I understand, but to my knowledge DoD was patched and lightgamma can't be changed anymore. I used to play with lightgamma back in the day also and figured everyone else did as well so it wasn't a huge deal. Come to think of it I also changed my m_pitch haha.
I like your style sloth. Keep doing what you're doing.
Other cvar's like lightgamma I understand, but to my knowledge DoD was patched and lightgamma can't be changed anymore. I used to play with lightgamma back in the day also and figured everyone else did as well so it wasn't a huge deal. Come to think of it I also changed my m_pitch haha.
I like your style sloth. Keep doing what you're doing.
- mogers
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Re: ruthLess down
stile wrote:Unbinding it was probably the main reason why I did so shitty that match.

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shoguNtw
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Re: ruthLess down
there is no way to prove it does anything to hit boxes. i was told there was nothing admins could do to detect the bind until now but yet it has been illegal for how long? fucks the point of the rule if you there was no way to find out someone was using the bind. it has been illegal for a long time now and this is the first suspension ive seen from it...lolstile wrote:Based off first hand experience, using the mousewheel to crouch hop doesn't make a huge difference in hit registry. I've used it since dpk and still manage to go negative. I would have kept it bound if kaboom hadn't told me before the match it was illegal. Unbinding it was probably the main reason why I did so shitty that match. I'd prefer it wasn't illegal as I don't think it makes as big a difference as some people appear to claim and I wouldn't be so shitty.
Other cvar's like lightgamma I understand, but to my knowledge DoD was patched and lightgamma can't be changed anymore. I used to play with lightgamma back in the day also and figured everyone else did as well so it wasn't a huge deal. Come to think of it I also changed my m_pitch haha.
I like your style sloth. Keep doing what you're doing.
Re: ruthLess down
Handle: SnoopSshoguNtw wrote: there is no way to prove it does anything to hit boxes. i was told there was nothing admins could do to detect the bind until now but yet it has been illegal for how long? fucks the point of the rule if you there was no way to find out someone was using the bind. it has been illegal for a long time now and this is the first suspension ive seen from it...lol
Team: Veni Vidi Vici
Steam ID: STEAM_0:1:67157511
Start Date: Aug 05 2013
End Date: Aug 26 2013
Rule Violation: 7.4
Reason: Use of an Illegal Bind in a TPG Match
You may have been the first shotgun, but probably won't be the last.
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motive
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Re: ruthLess down
Most people follow the rules just because they're the rules, not because they'll get caught.shoguNtw wrote:fucks the point of the rule if you there was no way to find out someone was using the bind.
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cassinoroyale
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Re: ruthLess down
motive wrote:Most people follow the rules just because they're the rules, not because they'll get caught.shoguNtw wrote:fucks the point of the rule if you there was no way to find out someone was using the bind.
Re: ruthLess down
Y'ALL THINK THIS IS A FUCKING GAME?
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avenger
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Re: ruthLess down
mike? wrote:Y'ALL THINK THIS IS A FUCKING GAME?

Re: ruthLess down
Biogenesis case meets TPG. Who is the next DoD player to fall from PED's?? I have always known Kobe was on something illegal and it is up to the league to clean up these players who try to have an unfair advantage over everyone else. We just want to play the game man.
Re: ruthLess down
cassinoroyale wrote:motive wrote:Most people follow the rules just because they're the rules, not because they'll get caught.shoguNtw wrote:fucks the point of the rule if you there was no way to find out someone was using the bind.
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Hudson`
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Re: ruthLess down
WAKE UP SHEEPLE. Facist neo-conservative TPG Admins like Tin Bad (Was he even born in America? Wheres the birth certificate?) are trying to enslave us by poisoning our water and removing one +mwheel bind at a time. Soon our mouse wheels will be useless.
l9RBXlE86Ng
l9RBXlE86Ng
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cassinoroyale
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Re: ruthLess down
stile wrote:cassinoroyale wrote:motive wrote: Most people follow the rules just because they're the rules, not because they'll get caught.

- ward
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Re: ruthLess down
cassinoroyale wrote:stile wrote:cassinoroyale wrote:

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nunz
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Re: ruthLess down
the chosen one gifs earns +reps every time.ward wrote:cassinoroyale wrote:stile wrote:
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shoguNtw
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Re: ruthLess down
shogun will now only miss 1 week in american dod
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shoguNtw
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Re: ruthLess down
unfortunately it has to be against the toughest team in the league. I wish my boys the best of luck, and i will be there to support you.shoguNtw wrote:shogun will now only miss 1 week in american dod
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milo
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Re: ruthLess down
Interesting thread
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milo
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Re: ruthLess down
Probably won't read again thoughmilo wrote:Interesting thread
Re: ruthLess down
kirk wrote:Do you even read what I post before you respond?stile wrote:do you even write what you read before you type it
Hint: I didn't say that bind doesn't make a difference, but I was sarcastically alluding to the fact that it did not make an "insurmountable" difference. Goodness it was a hyperbolic statement, you should have been able to see I was being sarcastic.
DO Y'ALL EVEN LIFT?
Re: ruthLess down
Hudson` wrote:Is knockout using invisible ink or something? Are people not even reading his posts? Because I'm pretty sure he's nailed it like 5 or 6 times now.
Let's note the difference between theory and practice here. In broad stroke theory, it's completely absurd to make a rule saying that you can bind a particular command to any key you want except this one. This is some George Carlin Seven Dirty Words shit, right? People should be able to customize their settings amirite? Philosophically, I'm with you, bros.
Hmmm...but wait....I wonder what would happen if someone abused this bind? I know, sounds crazy, but lets Gedanken this shit for a moment...
Welp then. That pretty much fucking clears it up, don't it?knockout wrote: When a player model is constantly going between duck and standing, their hitboxes are constantly switching from duck hitboxes to standing hitboxes. There is no fluid movement for these, so you're basically playing hitbox roulette when you try to shoot a player who is doing this....... If your hitboxes are in an area where your player model isn't, that means an enemy player can shoot your model and not register a hit. I didn't think I'd really have to explain this.
Also, because I can't resist
Yeah. Totally. Let's build our rulebook for competitive DoD on what works -- in a different game -- for maps where the goal is to climb your electronic character to the top of a giant beanpole in the sky.arnsk wrote:That's probably the most unreasonable ban I've seen in my opinion. I used to play a ton of kz_maps or surf_maps, having crouch bound to +mwheelup/down is a necessity. If you DON'T you are simply behind the curve.

Re: ruthLess down
Hudson` wrote:WAKE UP SHEEPLE. Facist neo-conservative TPG Admins like Tin Bad (Was he even born in America? Wheres the birth certificate?) are trying to enslave us by poisoning our water and removing one +mwheel bind at a time. Soon our mouse wheels will be useless.
l9RBXlE86Ng

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arnsk
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Re: ruthLess down
It's not like I run around spamming it (derp), it definitely is a lot more efficient to execute a crouch hop after a sprint...scorch- wrote:What the fuck are you talking about? Why do you need to bind +duck to mwheel to crouch hop over obstacles? Crouch hopping is not banned. Binding the command to mwheel and spamming it while running (just like spamming hand signals) is illegal because it's stupid and breaks the game.arnsk wrote:When you play high level counter-strike I can promise you there is a more broad group of players who will say learning how to strafe jump etc. is a fundamental part of understanding the movement aspect of HL1 mods. IMO crouch/duck hopping etc. is just AS important as it helps you reach objectives more efficiently without absolutely burning your stamina.
Re: ruthLess down
Is there a real argument about this?
Don't bind crouch to mouse wheel it fucks up the hit boxes. Or to shoot a carbine. Well you should just be banned if you use a carbine.
I use mouse wheel up to jump that's about it.
Don't bind crouch to mouse wheel it fucks up the hit boxes. Or to shoot a carbine. Well you should just be banned if you use a carbine.
I use mouse wheel up to jump that's about it.
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shoguNtw
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Re: ruthLess down
yeah fucks up the hitboxes in this 25 year old game that has perfect hit boxes without crouch hoppingPolak wrote:Is there a real argument about this?
Don't bind crouch to mouse wheel it fucks up the hit boxes. Or to shoot a carbine. Well you should just be banned if you use a carbine.
I use mouse wheel up to jump that's about it.
Re: ruthLess down
oh man, we won't stance a chance without our mousewheeler 
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mare
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Re: ruthLess down
Yeah!!! The game is already so messed up, dead and broken (lolz), what's the harm in making myself 10 times harder to hit by fucking around with mousewheel binds?shoguNtw wrote:yeah fucks up the hitboxes in this 25 year old game that has perfect hit boxes without crouch hoppingPolak wrote:Is there a real argument about this?
Don't bind crouch to mouse wheel it fucks up the hit boxes. Or to shoot a carbine. Well you should just be banned if you use a carbine.
I use mouse wheel up to jump that's about it.
What?
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joeledmunds
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Re: ruthLess down
mare wrote:Yeah!!! The game is already so messed up, dead and broken (lolz), what's the harm in making myself 10 times harder to hit by fucking around with mousewheel binds?shoguNtw wrote:yeah fucks up the hitboxes in this 25 year old game that has perfect hit boxes without crouch hoppingPolak wrote:Is there a real argument about this?
Don't bind crouch to mouse wheel it fucks up the hit boxes. Or to shoot a carbine. Well you should just be banned if you use a carbine.
I use mouse wheel up to jump that's about it.
What?
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scorch-
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Re: ruthLess down
If Ray Charles can play the piano, I think you can tap your fucking control key twice like the rest of the world. Like, what prompted you to bind +duck to your mwheel in the first place? There's no reason to ever even do that unless you want to run around spamming it.arnsk wrote:It's not like I run around spamming it (derp), it definitely is a lot more efficient to execute a crouch hop after a sprint...scorch- wrote:What the fuck are you talking about? Why do you need to bind +duck to mwheel to crouch hop over obstacles? Crouch hopping is not banned. Binding the command to mwheel and spamming it while running (just like spamming hand signals) is illegal because it's stupid and breaks the game.arnsk wrote:When you play high level counter-strike I can promise you there is a more broad group of players who will say learning how to strafe jump etc. is a fundamental part of understanding the movement aspect of HL1 mods. IMO crouch/duck hopping etc. is just AS important as it helps you reach objectives more efficiently without absolutely burning your stamina.