week 4 map
Moderators: mogers, toxinatoR, Nein_
week 4 map
any ideas what this is yet?
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Todo
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Re: week 4 map
Week 4 has been cancelled due to lack of hustle. Deal with it.
Re: week 4 map
Public vote of zafod, jagd, and villa.
Re: week 4 map
Miller` wrote:Public vote of zafod, jagd, and villa.
I vote for zafod
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nunz
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Re: week 4 map
of these maps villa is the only one I've scrimed in the last 5yearsMiller` wrote:Public vote of zafod, jagd, and villa.
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cassinoroyale
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Re: week 4 map
we may try lerf/ace's new map but it depends on them sending us the link to test it and shit... lets wait a day or two and by wednesday the latest we will announce what map will be in the rotation
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avenger
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Re: week 4 map
aleutian! 
Re: week 4 map
who are youcassinoroyale wrote:we may try lerf/ace's new map but it depends on them sending us the link to test it and shit... lets wait a day or two and by wednesday the latest we will announce what map will be in the rotation
Re: week 4 map
fcking awesome heavyweights reference there todo! I lol'd.
Re: week 4 map
If you guys do that shitty villa map, may god have mercy on our souls.cassinoroyale wrote:we may try lerf/ace's new map but it depends on them sending us the link to test it and shit... lets wait a day or two and by wednesday the latest we will announce what map will be in the rotation
Seriously, just do a GOOD map, please. Railroad1, or something, jesus.
Re: week 4 map
how bout oslo, snowtown or cherbourg
zafod actually sounds really fun
zafod actually sounds really fun
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Airnick15
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Re: week 4 map
Is this BFE or TPG?!An1maL wrote:how bout oslo, snowtown or cherbourg![]()
zafod actually sounds really fun
Re: week 4 map
rr1 is a classic, and I still stand by that it's a good map. Much better than this new generic map that just recently had the merderet bridge thrown in itmoosh wrote:nomis wrote:If you guys do that shitty villa map, may god have mercy on our souls.cassinoroyale wrote:we may try lerf/ace's new map but it depends on them sending us the link to test it and shit... lets wait a day or two and by wednesday the latest we will announce what map will be in the rotation
Seriously, just do a GOOD map, please. Railroad1, or something, jesus.
Yes, RR1. A map that was made for a previous version of DoD and plays like it. Good call.
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shoguNtw
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Re: week 4 map
orange, jk, do chemille and put harry in for quarters, done
Re: week 4 map
cant we just play the same maps we've always played.... dod is just as broken on all the maps we know this already
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Joshinator
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Re: week 4 map
dod_purple
gg
gg
Re: week 4 map
dod_simpsons
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SKiNnTo
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Re: week 4 map
northbound
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stealthlol
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Re: week 4 map
Villa (b1) was incredible. Not sure how it has received so much negative feedback. I enjoy rr1. It plays a bit different than rr2, but that's just my opinion. What happened to Emmanuel? It made it two or three seasons before disappearing.
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cK-
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Re: week 4 map
Make a poll on tpg site GO GO GO!
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Hopper
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Re: week 4 map
Let's play Emmanuel from season 28.
- mogers
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Re: week 4 map
CHERBOURG
Oh, and.
Oh, and.
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knockout
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Re: week 4 map
chemille is absent from the regular season map list. why not play that? also, announcing the map the week of, lol. go tpg
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nunz
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Re: week 4 map
the last villa i played i really enjoyed. sometimes maps get negative feedback simply because no one cares to take the time to learn them.stealthlol wrote:Villa (b1) was incredible. Not sure how it has received so much negative feedback. I enjoy rr1. It plays a bit different than rr2, but that's just my opinion. What happened to Emmanuel? It made it two or three seasons before disappearing.
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Sp3c-BuLLeT
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Re: week 4 map
My vote is for dod_tiger2_b2
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hildebrand
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Re: week 4 map
chemille.
Re: week 4 map
The map will be dod_merdilla_b1. It is what has become of villa.
Everything you need can be found here: http://files.tpgleague.org/dod6v6/maps/ ... lla_b1.rar
Please make sure all players have the files needed BEFORE the scheduled match time.
Everything you need can be found here: http://files.tpgleague.org/dod6v6/maps/ ... lla_b1.rar
Please make sure all players have the files needed BEFORE the scheduled match time.
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cassinoroyale
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Re: week 4 map
double shitty post
Last edited by cassinoroyale on Tue Jan 22, 2013 6:36 am, edited 1 time in total.
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cassinoroyale
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Re: week 4 map
lol jared i'm just REALLY busy right now but i'll try to show up more often as soon as i can!toxinatoR wrote:who are youcassinoroyale wrote:we may try lerf/ace's new map but it depends on them sending us the link to test it and shit... lets wait a day or two and by wednesday the latest we will announce what map will be in the rotation
Oh god. Thats an interesting and smelly name as far as portuguese language is concerned. This conflation can freely translated to Shit Ville hahahadefiance wrote:The map will be dod_merdilla_b1. It is what has become of villa.
Everything you need can be found here: http://files.tpgleague.org/dod6v6/maps/ ... lla_b1.rar
Please make sure all players have the files needed BEFORE the scheduled match time.
Re: week 4 map
merdilla?defiance wrote:The map will be dod_merdilla_b1. It is what has become of villa.
Everything you need can be found here: http://files.tpgleague.org/dod6v6/maps/ ... lla_b1.rar
Please make sure all players have the files needed BEFORE the scheduled match time.
A combination of Merderet and villa?
Re: week 4 map
kinda funny since "merd" in italian and french means SHIT
Re: week 4 map
I vote Moosh decides the map. His apparent pessimism towards every single post acknowledges that he is the only person in this community that is smart enough to make a decision regarding anything whatsoever.
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cassinoroyale
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Re: week 4 map
I suppose you just have earned a good amount of rep from this very moment onwards. Here, have some, Andrew.ao_ wrote:I vote Moosh decides the map. His apparent pessimism towards every single post acknowledges that he is the only person in this community that is smart enough to make a decision regarding anything whatsoever.

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Sp3c-BuLLeT
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Re: week 4 map
I think I would like this map better if there was something connecting the two sides together. You have to run all the way back to a spawn to get from one side to the other. It makes it feel like you are playing two separate 3v3 matches on the same server. Either way I think it will be fun to try a new map.defiance wrote:The map will be dod_merdilla_b1. It is what has become of villa.
Everything you need can be found here: http://files.tpgleague.org/dod6v6/maps/ ... lla_b1.rar
Please make sure all players have the files needed BEFORE the scheduled match time.
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shoguNtw
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Re: week 4 map
ffing this week (y)
Re: week 4 map
im sure i wont be able to field 6 this week.shoguNtw wrote:ffing this week (y)
Re: week 4 map
YeptoxinatoR wrote:im sure i wont be able to field 6 this week.shoguNtw wrote:ffing this week (y)
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DD-aftershock
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Re: week 4 map
i played this map on tuesday on my clans pub server and it is fast not a camper map a team based map i found
i was on axis and we were dominating in the pub with players from my clan and others over the axis
i cant wait to play this map on Sunday
i was on axis and we were dominating in the pub with players from my clan and others over the axis
i cant wait to play this map on Sunday
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rippeR
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about dod_merdilla_b1
we already played this map in a pcw and I need to say that this map is pretty cool !
First it lookes big, but you're quite fast at various spots and you meet your opponent very quickly. No long runs and pure action.
There are only some small things which should improve the map IMO:
- There should be a small connection between left&right side. A narrow way from sandsacks on allied side to the wooden corridor on the other side e.g. This would cause a more tactical game, and not two separated 3vs3 .
- On bridge side, allies are able to climb that rope from water, but axis aren't able to go up to that stony channel above sandsacks.
From what we've experienced (as I said it was only 1 pcw.. so it might be wrong) it is a little bit better for allies to play. Both teams reach each other at the same time, but axis are handicapped because they easily can be naded at doubledoors on their left side while allies are quite nade-protected and as I said once allies capped bridge they can go to that U-way (left side behind bridge)or to that ropehouse(right side behind bridge). (Hope you know what/where I mean ^^)
But all in all it's a well balanced map. Only that connection between both sides could make this map more interesting I think.
cheers
First it lookes big, but you're quite fast at various spots and you meet your opponent very quickly. No long runs and pure action.
There are only some small things which should improve the map IMO:
- There should be a small connection between left&right side. A narrow way from sandsacks on allied side to the wooden corridor on the other side e.g. This would cause a more tactical game, and not two separated 3vs3 .
- On bridge side, allies are able to climb that rope from water, but axis aren't able to go up to that stony channel above sandsacks.
From what we've experienced (as I said it was only 1 pcw.. so it might be wrong) it is a little bit better for allies to play. Both teams reach each other at the same time, but axis are handicapped because they easily can be naded at doubledoors on their left side while allies are quite nade-protected and as I said once allies capped bridge they can go to that U-way (left side behind bridge)or to that ropehouse(right side behind bridge). (Hope you know what/where I mean ^^)
But all in all it's a well balanced map. Only that connection between both sides could make this map more interesting I think.
cheers
Last edited by rippeR on Wed Jan 23, 2013 7:02 am, edited 1 time in total.
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calli
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Re: week 4 map
dod_advance (remake of solitude, better flow from and to mid cap)
dod_carentan (smaller merderet)
dod_aleutian - dont get why so many dislikes this one, its basicly the same as harrington but you put heavy route in middle.
dod_chemille - thought this was standard.
dod_carentan (smaller merderet)
dod_aleutian - dont get why so many dislikes this one, its basicly the same as harrington but you put heavy route in middle.
dod_chemille - thought this was standard.
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rippeR
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Re: week 4 map
There was map which basicly is aleutian and was played years ago... dod_muhle_b2 or something. Was fun, too.calli wrote:dod_aleutian - dont get why so many dislikes this one, its basicly the same as harrington but you put heavy route in middle.
Not sure what map was made first
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stealthlol
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Re: week 4 map
Muhle is completely different than aleutian. Their only similarity is they are both bad.rippeR wrote:There was map which basicly is aleutian and was played years ago... dod_muhle_b2 or something. Was fun, too.calli wrote:dod_aleutian - dont get why so many dislikes this one, its basicly the same as harrington but you put heavy route in middle.
Not sure what map was made first
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stevehisey_
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Re: week 4 map
Didn't really enjoy this version of the map...both sides are so disconnected that it really does feel like 2 sepatate 3v3 maps...(its like a big cir I personally don't think it is ready yet and should be tested in a preseason before throwing it into league play. That being said, lets play another map.
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DD-aftershock
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Re: week 4 map
it was used in preseason because of a conflict with a map called Villa_b2 which there is a map already called that so that is why Chemille was used in preseasonknockout wrote:chemille is absent from the regular season map list. why not play that? also, announcing the map the week of, lol. go tpg
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knockout
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Re: week 4 map
DD-aftershock wrote:it was used in preseason because of a conflict with a map called Villa_b2 which there is a map already called that so that is why Chemille was used in preseasonknockout wrote:chemille is absent from the regular season map list. why not play that? also, announcing the map the week of, lol. go tpg
So instead of using a proven very balanced map that has been a staple of competitive play since the dawn of real tournaments, you choose to test a new map in the regular season? lolzlzz
Re: week 4 map
moosh wrote:everyone keeps saying "this map"...is there a map named dod_week_4_map?
defiance wrote:The map will be dod_merdilla_b1. It is what has become of villa.
Everything you need can be found here: http://files.tpgleague.org/dod6v6/maps/ ... lla_b1.rar
Please make sure all players have the files needed BEFORE the scheduled match time.
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stealthlol
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Re: week 4 map
Which was an obvious cop-out because that problem was fixable within seconds.DD-aftershock wrote:it was used in preseason because of a conflict with a map called Villa_b2 which there is a map already called that so that is why Chemille was used in preseasonknockout wrote:chemille is absent from the regular season map list. why not play that? also, announcing the map the week of, lol. go tpg