week 4 map

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An1maL
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week 4 map

Post by An1maL »

any ideas what this is yet?
Todo
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Re: week 4 map

Post by Todo »

Week 4 has been cancelled due to lack of hustle. Deal with it.
Miller`
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Re: week 4 map

Post by Miller` »

Public vote of zafod, jagd, and villa.
nhoj
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Re: week 4 map

Post by nhoj »

Miller` wrote:Public vote of zafod, jagd, and villa.

I vote for zafod :geek:
nunz
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Re: week 4 map

Post by nunz »

Miller` wrote:Public vote of zafod, jagd, and villa.
of these maps villa is the only one I've scrimed in the last 5years
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Re: week 4 map

Post by cassinoroyale »

we may try lerf/ace's new map but it depends on them sending us the link to test it and shit... lets wait a day or two and by wednesday the latest we will announce what map will be in the rotation
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Re: week 4 map

Post by avenger »

aleutian! :D
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Re: week 4 map

Post by toxinatoR »

cassinoroyale wrote:we may try lerf/ace's new map but it depends on them sending us the link to test it and shit... lets wait a day or two and by wednesday the latest we will announce what map will be in the rotation
who are you
chrisw
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Re: week 4 map

Post by chrisw »

fcking awesome heavyweights reference there todo! I lol'd.
nomis
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Re: week 4 map

Post by nomis »

cassinoroyale wrote:we may try lerf/ace's new map but it depends on them sending us the link to test it and shit... lets wait a day or two and by wednesday the latest we will announce what map will be in the rotation
If you guys do that shitty villa map, may god have mercy on our souls.

Seriously, just do a GOOD map, please. Railroad1, or something, jesus.
An1maL
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Re: week 4 map

Post by An1maL »

how bout oslo, snowtown or cherbourg :D

zafod actually sounds really fun
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Re: week 4 map

Post by Airnick15 »

An1maL wrote:how bout oslo, snowtown or cherbourg :D

zafod actually sounds really fun
Is this BFE or TPG?!
nomis
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Re: week 4 map

Post by nomis »

moosh wrote:
nomis wrote:
cassinoroyale wrote:we may try lerf/ace's new map but it depends on them sending us the link to test it and shit... lets wait a day or two and by wednesday the latest we will announce what map will be in the rotation
If you guys do that shitty villa map, may god have mercy on our souls.

Seriously, just do a GOOD map, please. Railroad1, or something, jesus.

Yes, RR1. A map that was made for a previous version of DoD and plays like it. Good call.
rr1 is a classic, and I still stand by that it's a good map. Much better than this new generic map that just recently had the merderet bridge thrown in it
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Re: week 4 map

Post by shoguNtw »

orange, jk, do chemille and put harry in for quarters, done
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Re: week 4 map

Post by greetz »

cant we just play the same maps we've always played.... dod is just as broken on all the maps we know this already
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Re: week 4 map

Post by Joshinator »

dod_purple

gg
devin
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Re: week 4 map

Post by devin »

dod_simpsons
SKiNnTo
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Re: week 4 map

Post by SKiNnTo »

northbound
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Re: week 4 map

Post by stealthlol »

Villa (b1) was incredible. Not sure how it has received so much negative feedback. I enjoy rr1. It plays a bit different than rr2, but that's just my opinion. What happened to Emmanuel? It made it two or three seasons before disappearing.
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Re: week 4 map

Post by cK- »

Make a poll on tpg site GO GO GO!
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Re: week 4 map

Post by Hopper »

Let's play Emmanuel from season 28.
User avatar
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Re: week 4 map

Post by mogers »

CHERBOURG

Oh, and.
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Re: week 4 map

Post by knockout »

chemille is absent from the regular season map list. why not play that? also, announcing the map the week of, lol. go tpg
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Re: week 4 map

Post by nunz »

stealthlol wrote:Villa (b1) was incredible. Not sure how it has received so much negative feedback. I enjoy rr1. It plays a bit different than rr2, but that's just my opinion. What happened to Emmanuel? It made it two or three seasons before disappearing.
the last villa i played i really enjoyed. sometimes maps get negative feedback simply because no one cares to take the time to learn them.
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Re: week 4 map

Post by Sp3c-BuLLeT »

My vote is for dod_tiger2_b2
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Re: week 4 map

Post by hildebrand »

chemille.
defiance
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Re: week 4 map

Post by defiance »

The map will be dod_merdilla_b1. It is what has become of villa.

Everything you need can be found here: http://files.tpgleague.org/dod6v6/maps/ ... lla_b1.rar

Please make sure all players have the files needed BEFORE the scheduled match time.
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Re: week 4 map

Post by cassinoroyale »

double shitty post
Last edited by cassinoroyale on Tue Jan 22, 2013 6:36 am, edited 1 time in total.
cassinoroyale
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Re: week 4 map

Post by cassinoroyale »

toxinatoR wrote:
cassinoroyale wrote:we may try lerf/ace's new map but it depends on them sending us the link to test it and shit... lets wait a day or two and by wednesday the latest we will announce what map will be in the rotation
who are you
lol jared i'm just REALLY busy right now but i'll try to show up more often as soon as i can! 8-)
defiance wrote:The map will be dod_merdilla_b1. It is what has become of villa.

Everything you need can be found here: http://files.tpgleague.org/dod6v6/maps/ ... lla_b1.rar

Please make sure all players have the files needed BEFORE the scheduled match time.
Oh god. Thats an interesting and smelly name as far as portuguese language is concerned. This conflation can freely translated to Shit Ville hahaha
nhoj
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Re: week 4 map

Post by nhoj »

defiance wrote:The map will be dod_merdilla_b1. It is what has become of villa.

Everything you need can be found here: http://files.tpgleague.org/dod6v6/maps/ ... lla_b1.rar

Please make sure all players have the files needed BEFORE the scheduled match time.
merdilla?

A combination of Merderet and villa?
rezi
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Re: week 4 map

Post by rezi »

kinda funny since "merd" in italian and french means SHIT
ao_
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Re: week 4 map

Post by ao_ »

I vote Moosh decides the map. His apparent pessimism towards every single post acknowledges that he is the only person in this community that is smart enough to make a decision regarding anything whatsoever.
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Re: week 4 map

Post by cassinoroyale »

ao_ wrote:I vote Moosh decides the map. His apparent pessimism towards every single post acknowledges that he is the only person in this community that is smart enough to make a decision regarding anything whatsoever.
I suppose you just have earned a good amount of rep from this very moment onwards. Here, have some, Andrew.

Image
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Re: week 4 map

Post by Sp3c-BuLLeT »

defiance wrote:The map will be dod_merdilla_b1. It is what has become of villa.

Everything you need can be found here: http://files.tpgleague.org/dod6v6/maps/ ... lla_b1.rar

Please make sure all players have the files needed BEFORE the scheduled match time.
I think I would like this map better if there was something connecting the two sides together. You have to run all the way back to a spawn to get from one side to the other. It makes it feel like you are playing two separate 3v3 matches on the same server. Either way I think it will be fun to try a new map.
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Re: week 4 map

Post by shoguNtw »

ffing this week (y)
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Re: week 4 map

Post by toxinatoR »

shoguNtw wrote:ffing this week (y)
im sure i wont be able to field 6 this week.
nomis
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Re: week 4 map

Post by nomis »

toxinatoR wrote:
shoguNtw wrote:ffing this week (y)
im sure i wont be able to field 6 this week.
Yep
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Re: week 4 map

Post by DD-aftershock »

i played this map on tuesday on my clans pub server and it is fast not a camper map a team based map i found

i was on axis and we were dominating in the pub with players from my clan and others over the axis

i cant wait to play this map on Sunday
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about dod_merdilla_b1

Post by rippeR »

we already played this map in a pcw and I need to say that this map is pretty cool !

First it lookes big, but you're quite fast at various spots and you meet your opponent very quickly. No long runs and pure action.

There are only some small things which should improve the map IMO:

- There should be a small connection between left&right side. A narrow way from sandsacks on allied side to the wooden corridor on the other side e.g. This would cause a more tactical game, and not two separated 3vs3 .

- On bridge side, allies are able to climb that rope from water, but axis aren't able to go up to that stony channel above sandsacks.

From what we've experienced (as I said it was only 1 pcw.. so it might be wrong) it is a little bit better for allies to play. Both teams reach each other at the same time, but axis are handicapped because they easily can be naded at doubledoors on their left side while allies are quite nade-protected and as I said once allies capped bridge they can go to that U-way (left side behind bridge)or to that ropehouse(right side behind bridge). (Hope you know what/where I mean ^^)
But all in all it's a well balanced map. Only that connection between both sides could make this map more interesting I think.

cheers
Last edited by rippeR on Wed Jan 23, 2013 7:02 am, edited 1 time in total.
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Re: week 4 map

Post by calli »

dod_advance (remake of solitude, better flow from and to mid cap)
dod_carentan (smaller merderet)
dod_aleutian - dont get why so many dislikes this one, its basicly the same as harrington but you put heavy route in middle.
dod_chemille - thought this was standard.
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Re: week 4 map

Post by rippeR »

calli wrote:dod_aleutian - dont get why so many dislikes this one, its basicly the same as harrington but you put heavy route in middle.
There was map which basicly is aleutian and was played years ago... dod_muhle_b2 or something. Was fun, too.
Not sure what map was made first :)
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Re: week 4 map

Post by stealthlol »

rippeR wrote:
calli wrote:dod_aleutian - dont get why so many dislikes this one, its basicly the same as harrington but you put heavy route in middle.
There was map which basicly is aleutian and was played years ago... dod_muhle_b2 or something. Was fun, too.
Not sure what map was made first :)
Muhle is completely different than aleutian. Their only similarity is they are both bad.
stevehisey_
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Re: week 4 map

Post by stevehisey_ »

Didn't really enjoy this version of the map...both sides are so disconnected that it really does feel like 2 sepatate 3v3 maps...(its like a big cir I personally don't think it is ready yet and should be tested in a preseason before throwing it into league play. That being said, lets play another map.
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Re: week 4 map

Post by DD-aftershock »

knockout wrote:chemille is absent from the regular season map list. why not play that? also, announcing the map the week of, lol. go tpg
it was used in preseason because of a conflict with a map called Villa_b2 which there is a map already called that so that is why Chemille was used in preseason
knockout
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Re: week 4 map

Post by knockout »

DD-aftershock wrote:
knockout wrote:chemille is absent from the regular season map list. why not play that? also, announcing the map the week of, lol. go tpg
it was used in preseason because of a conflict with a map called Villa_b2 which there is a map already called that so that is why Chemille was used in preseason

So instead of using a proven very balanced map that has been a staple of competitive play since the dawn of real tournaments, you choose to test a new map in the regular season? lolzlzz
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Re: week 4 map

Post by k4b00m »

moosh wrote:everyone keeps saying "this map"...is there a map named dod_week_4_map?
defiance wrote:The map will be dod_merdilla_b1. It is what has become of villa.

Everything you need can be found here: http://files.tpgleague.org/dod6v6/maps/ ... lla_b1.rar

Please make sure all players have the files needed BEFORE the scheduled match time.
stealthlol
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Re: week 4 map

Post by stealthlol »

DD-aftershock wrote:
knockout wrote:chemille is absent from the regular season map list. why not play that? also, announcing the map the week of, lol. go tpg
it was used in preseason because of a conflict with a map called Villa_b2 which there is a map already called that so that is why Chemille was used in preseason
Which was an obvious cop-out because that problem was fixable within seconds.
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